Post by Beast on Apr 13, 2013 23:17:10 GMT -5
Name ►: Beast God of Beasts
Age ►: Unknown(looks about 15)
Gender ►: Male
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: God
Group ►: Beast
Face Claim ►: Ritsuka Aoyagi - Loveless
Appearance ►:
General Personality ►: A calm, caring male who follows after his beliefs that keep him to the neutral side of things. He tends to put his friends, and almost anyone ahead of himself. Beast believes people should at least respect the gods, good or bad. Though he doesn't approve of the bad ones much. Gods have things a bit more difficult then people think after all.
He is bound by honor and will not stop chasing his dreams. What little dreams an immortal boy can have and still make something of. The boy is loyal to people he gets connected with. Though he usually tries to keep away from humans. He has to think quickly so he doesn't have time to hesitate. Most of the time he doesn't.
Abuse of power even from gods he can't stand to see. They should not abuse the powers they were given. Some people never learn of course. Beast hardly ever seems sad though he has seen some people die over the years. High levels of patience can only take someone so far in life.
The boy is very protective of the friends he makes but knows he can't always step in. People never learn if someone is saving them each time they get into trouble. Underneath his normal calm appearance he is shy and a bit nervous around people. Being what he is it's not like he goes around talking to people all the time.
His past experiences have made him not as trusting as he had been at one time. So he would rather keep people away from him. The boy doesn't think of love, he only thinks of doing his job. Protecting others. Things like that. He isn't supposed to think of anything more.
He does get annoyed mostly when people touch his ears or tail and try to just play with them. That's usually the only thing that sets him off other then people who whine and complain to much.
Likes ►: 1. Training
2. Cute animals
3. Protecting others
4. Fish
5. Reading books
6. Peace
7. Exploring
8. Sweets
Dislikes ►: 1. Failure
2. Sleeping
3. Being treated as a child
4. Dark Gods
5. Spicy foods
6. Pointless Fighting
7. His space being invaded
8. People touching his ears and tail
Weaknesses ►: - His tail, it's just one of his awkward points other then his ears. He can freeze and stop all actions sometimes.
- Water, it's just not something he enjoys, his normal form being a Neko, or kid with cat ears after all.
- Animals being killed, it hurts him...like physically can create scratches or worse on his body. Specially if he has made a connection with the animals.
- Magic Attacks: His magic attacks a lot weaker then his physical ones. It doesn't matter what the element is, he's just more of a physical fighter. Even receiving them does more damage to him then physical attacks.
- Attacks on his animals, if he's fighting with an animal, and someone attacks the animal. Well his mental connection sends the attack to him as well, now it can't kill him but the damage could be pretty bad.
- Feral Rage: He can go berserk, it's usually just a side effect of Animal Empathy. While it does give him enhanced agility, and reflexes, it can knock him out for days.
- Headaches, mostly from his mind based abilities. They can be weak and barely bug him, or enough to keep him down for a few hours.
- Fire
Normal/Minor fire damage to a target sends fire balls at the target. (+10% more damage)
Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. (+15% more damage)
Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. (+20% more damage)
- Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target. (+5% more damage)
- Aerora
Moderate/Medium wind damage to all targets/enemies torrents of wind converges on the targets. (+10% more damage)
- Aeroga
High/Heavy wind damage to all targets/enemies huge tornado of wind around the targets converging on them. (+15% more damage)
- Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target. (+10% more damage)
- Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets. (+15% more damage)
- Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets. (+25% more damage)
Abilities ►
- Shape Shifting: He can morph into the shape of any animal. He has to actually see them though. A downside is he gains the weaknesses of that animal, if they aren't fast he isn't. If they don't have a lot of strength he doesn't. That and it wears him out easily if used too much. He can't always speak to non animals in this form.
Mimicry: Partial shape shifting, he gains the abilities of the animal. Like speed, wings, sharper claws. Though the abilities he gains can be weakened by half, since he's only partially shifting. He can only mimic one animal at a time, to mimic another one he has to drop the old Mimicry.
- Animal Empathy: Can sense and understand animal emotions though this is not a form of mind control. He can still be attacked if the animal is scared of him. And if his bond is too strong he can go into a state called Feral Mind. He loses control, and can attack people close to him. This can also cause him to pass out for days or a few hours.
- Danger Intuition: As most animals he can sense danger. Though if his senses are clouded by exhaustion,or poison he can't use this. It does not work if the person is hiding their energy, or scent.
- Manipulating Animals: He can manipulate them, or take control of the animals. Seeing through the animals eyes if he wants to sneak into a place, or keep from being seen. His body can become completely useless if he uses the animals senses, and it can give him some nasty headaches. Damage done to the animals can be done to him.
- Telepathy: It works one way he can project his thoughts into people's heads. But he can't hear the thoughts of the person unless they are animal in some way.
- Rabies Bite: Biting a person while this is activated they will be poisoned until someone cures them. Downside is if he misses he'll end up biting himself and poisoning himself till cured.
- Chameleon: He can change his colors to mimic what's around him, a type of invisibility to avoid being attacked. Lasts as long as he wants, but he has to drop it to attack an enemy.
- Internal Healing: A passive ability where his body can heal itself while not in battle. Always active unless he's fighting.
- Sting: He can sting someone, similarly to how a jellyfish would. causes minor sensation of pain but no real damage. Only a warning so people won't fight him.
- Rhythmic Whip: He spins the whip around his body much like a gymnast, this creates a barrier against physical attacks. Though it does not block magical ones and to attack the barrier has to be dropped.
- Spike Barrage: Almost like Rhythmic whip however he throws himself into a fray of enemies and swings the whip like a lasso. Deals out Moderate area damage.
Healing Spells
- Cure
Heals minor/normal wounds/damage but can only target one person.
- Cura
Heals moderate/medium wounds/damage but can only target one person.
- Revive
Revives a person/character from KO status.
-Life
Can revive a person/character from the dead with 25% HP.
-Recover
Can revive a person/character from the dead With 50% HP.
-Full-Life
Can revive a person/character from the dead With full HP.
Elemental Spells
- Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
- Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
- Blizzard
Normal/Minor ice damage to a target sends shards of ice at a target.
Weakening Spells
- Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness.
Strengthening Spells
- Bravery
Increases a single targets physical damage by a quarter for three turns/posts.
- Weakness - Lowers the casters physical damage by a quarter if they haven't used Bravery on themselves for three turns/posts.
- Shell
Decreases magic damage by a quarter for three turns/posts, for a single target
Weapons ►: A leather whip, it actually has barbs or thorns on it. But he can make them disappear or appear at will.
His claws
Items ►:
x10 Hp Booster- Adds 200 HP during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Physical Defense Booster - Lowers damage from monster melee attacks by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x4 Strength Booster - Adds 100 Damage to all physical melee combos during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Magic Defense Boosters - Lowers damage from monster spells by 10% during Battle Grid/Plot battles. This can only be stacked four times.
History ►: Beast was pulled in existence along with Ice, by the creator or at least that is what he called that person. Being one of the youngest gods he felt like he needed to prove his worth. At first anyway but it soon changed, he stopped caring about what others thought. Once all the Gods and Goddess's were created it was thought people, Beasts would all be satisfied. Something changed. All of the fun times just relaxing out in the sun and watching people live from a distance stopped. Another person believing they were God, the war of light and dark was forced to be relived over and over again.
Now that the Gods had to step into this, Beast can't say he is pleased. The Gods were just tired of the games that people seemed to want to play. Could they think of nothing but fighting each other? Beast didn't approve of the games, they weren't fun like games were supposed to be. He doesn't see the point of this, doesn't even get why he's supposed to deal with this stuff either. His only friends were the animals he surrounded himself with. The cycles being messed with changed things, Cosmos and Chaos have become sub-gods along with others. Now it seems things are being put straight but the God of Beasts doesn't believe it entirely.
He finds this almost boring, or annoying. Like other Gods Beast has slipped out of his comfort zone to explore. Or mingle. Beast keeps track of his little animals, and just tries to find a few others that aren't all about fighting. Really He doesn't hate the other Gods, not all of them anyway. Let's just see what happens, and where this gets Beast and his animals.
Relatives ►: don't think I have any of these...
Alias ►: Beast
Roleplay experience ►: 8 or so years
Password ►: Removed by the Goddess of wind.
Other Characters ►: N/A
How did you find us ►: Death
Age ►: Unknown(looks about 15)
Gender ►: Male
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: God
Group ►: Beast
Face Claim ►: Ritsuka Aoyagi - Loveless
Appearance ►:
General Personality ►: A calm, caring male who follows after his beliefs that keep him to the neutral side of things. He tends to put his friends, and almost anyone ahead of himself. Beast believes people should at least respect the gods, good or bad. Though he doesn't approve of the bad ones much. Gods have things a bit more difficult then people think after all.
He is bound by honor and will not stop chasing his dreams. What little dreams an immortal boy can have and still make something of. The boy is loyal to people he gets connected with. Though he usually tries to keep away from humans. He has to think quickly so he doesn't have time to hesitate. Most of the time he doesn't.
Abuse of power even from gods he can't stand to see. They should not abuse the powers they were given. Some people never learn of course. Beast hardly ever seems sad though he has seen some people die over the years. High levels of patience can only take someone so far in life.
The boy is very protective of the friends he makes but knows he can't always step in. People never learn if someone is saving them each time they get into trouble. Underneath his normal calm appearance he is shy and a bit nervous around people. Being what he is it's not like he goes around talking to people all the time.
His past experiences have made him not as trusting as he had been at one time. So he would rather keep people away from him. The boy doesn't think of love, he only thinks of doing his job. Protecting others. Things like that. He isn't supposed to think of anything more.
He does get annoyed mostly when people touch his ears or tail and try to just play with them. That's usually the only thing that sets him off other then people who whine and complain to much.
Likes ►: 1. Training
2. Cute animals
3. Protecting others
4. Fish
5. Reading books
6. Peace
7. Exploring
8. Sweets
Dislikes ►: 1. Failure
2. Sleeping
3. Being treated as a child
4. Dark Gods
5. Spicy foods
6. Pointless Fighting
7. His space being invaded
8. People touching his ears and tail
Weaknesses ►: - His tail, it's just one of his awkward points other then his ears. He can freeze and stop all actions sometimes.
- Water, it's just not something he enjoys, his normal form being a Neko, or kid with cat ears after all.
- Animals being killed, it hurts him...like physically can create scratches or worse on his body. Specially if he has made a connection with the animals.
- Magic Attacks: His magic attacks a lot weaker then his physical ones. It doesn't matter what the element is, he's just more of a physical fighter. Even receiving them does more damage to him then physical attacks.
- Attacks on his animals, if he's fighting with an animal, and someone attacks the animal. Well his mental connection sends the attack to him as well, now it can't kill him but the damage could be pretty bad.
- Feral Rage: He can go berserk, it's usually just a side effect of Animal Empathy. While it does give him enhanced agility, and reflexes, it can knock him out for days.
- Headaches, mostly from his mind based abilities. They can be weak and barely bug him, or enough to keep him down for a few hours.
- Fire
Normal/Minor fire damage to a target sends fire balls at the target. (+10% more damage)
Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. (+15% more damage)
Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. (+20% more damage)
- Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target. (+5% more damage)
- Aerora
Moderate/Medium wind damage to all targets/enemies torrents of wind converges on the targets. (+10% more damage)
- Aeroga
High/Heavy wind damage to all targets/enemies huge tornado of wind around the targets converging on them. (+15% more damage)
- Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target. (+10% more damage)
- Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets. (+15% more damage)
- Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets. (+25% more damage)
Abilities ►
- Shape Shifting: He can morph into the shape of any animal. He has to actually see them though. A downside is he gains the weaknesses of that animal, if they aren't fast he isn't. If they don't have a lot of strength he doesn't. That and it wears him out easily if used too much. He can't always speak to non animals in this form.
Mimicry: Partial shape shifting, he gains the abilities of the animal. Like speed, wings, sharper claws. Though the abilities he gains can be weakened by half, since he's only partially shifting. He can only mimic one animal at a time, to mimic another one he has to drop the old Mimicry.
- Animal Empathy: Can sense and understand animal emotions though this is not a form of mind control. He can still be attacked if the animal is scared of him. And if his bond is too strong he can go into a state called Feral Mind. He loses control, and can attack people close to him. This can also cause him to pass out for days or a few hours.
- Danger Intuition: As most animals he can sense danger. Though if his senses are clouded by exhaustion,or poison he can't use this. It does not work if the person is hiding their energy, or scent.
- Manipulating Animals: He can manipulate them, or take control of the animals. Seeing through the animals eyes if he wants to sneak into a place, or keep from being seen. His body can become completely useless if he uses the animals senses, and it can give him some nasty headaches. Damage done to the animals can be done to him.
- Telepathy: It works one way he can project his thoughts into people's heads. But he can't hear the thoughts of the person unless they are animal in some way.
- Rabies Bite: Biting a person while this is activated they will be poisoned until someone cures them. Downside is if he misses he'll end up biting himself and poisoning himself till cured.
- Chameleon: He can change his colors to mimic what's around him, a type of invisibility to avoid being attacked. Lasts as long as he wants, but he has to drop it to attack an enemy.
- Internal Healing: A passive ability where his body can heal itself while not in battle. Always active unless he's fighting.
- Sting: He can sting someone, similarly to how a jellyfish would. causes minor sensation of pain but no real damage. Only a warning so people won't fight him.
- Rhythmic Whip: He spins the whip around his body much like a gymnast, this creates a barrier against physical attacks. Though it does not block magical ones and to attack the barrier has to be dropped.
- Spike Barrage: Almost like Rhythmic whip however he throws himself into a fray of enemies and swings the whip like a lasso. Deals out Moderate area damage.
Healing Spells
- Cure
Heals minor/normal wounds/damage but can only target one person.
- Cura
Heals moderate/medium wounds/damage but can only target one person.
- Revive
Revives a person/character from KO status.
-Life
Can revive a person/character from the dead with 25% HP.
-Recover
Can revive a person/character from the dead With 50% HP.
-Full-Life
Can revive a person/character from the dead With full HP.
Elemental Spells
- Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
- Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
- Blizzard
Normal/Minor ice damage to a target sends shards of ice at a target.
Weakening Spells
- Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness.
Strengthening Spells
- Bravery
Increases a single targets physical damage by a quarter for three turns/posts.
- Weakness - Lowers the casters physical damage by a quarter if they haven't used Bravery on themselves for three turns/posts.
- Shell
Decreases magic damage by a quarter for three turns/posts, for a single target
Weapons ►: A leather whip, it actually has barbs or thorns on it. But he can make them disappear or appear at will.
His claws
Items ►:
x10 Hp Booster- Adds 200 HP during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Physical Defense Booster - Lowers damage from monster melee attacks by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x4 Strength Booster - Adds 100 Damage to all physical melee combos during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Magic Defense Boosters - Lowers damage from monster spells by 10% during Battle Grid/Plot battles. This can only be stacked four times.
History ►: Beast was pulled in existence along with Ice, by the creator or at least that is what he called that person. Being one of the youngest gods he felt like he needed to prove his worth. At first anyway but it soon changed, he stopped caring about what others thought. Once all the Gods and Goddess's were created it was thought people, Beasts would all be satisfied. Something changed. All of the fun times just relaxing out in the sun and watching people live from a distance stopped. Another person believing they were God, the war of light and dark was forced to be relived over and over again.
Now that the Gods had to step into this, Beast can't say he is pleased. The Gods were just tired of the games that people seemed to want to play. Could they think of nothing but fighting each other? Beast didn't approve of the games, they weren't fun like games were supposed to be. He doesn't see the point of this, doesn't even get why he's supposed to deal with this stuff either. His only friends were the animals he surrounded himself with. The cycles being messed with changed things, Cosmos and Chaos have become sub-gods along with others. Now it seems things are being put straight but the God of Beasts doesn't believe it entirely.
He finds this almost boring, or annoying. Like other Gods Beast has slipped out of his comfort zone to explore. Or mingle. Beast keeps track of his little animals, and just tries to find a few others that aren't all about fighting. Really He doesn't hate the other Gods, not all of them anyway. Let's just see what happens, and where this gets Beast and his animals.
Relatives ►: don't think I have any of these...
Alias ►: Beast
Roleplay experience ►: 8 or so years
Password ►: Removed by the Goddess of wind.
Other Characters ►: N/A
How did you find us ►: Death