Post by Unato Letronis on May 19, 2013 12:52:54 GMT -5
Name ►: Unato Letronis
Age ►: 19
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: Unknown / Thought to be human
Group ►: Godless
Face Claim ►: Oichi - Sengoku Basara
Appearance ►:
General Personality ►:
Unato seems to value competence and efficiency, and likes to see quick results for her efforts. However she never actually seems to truly believe that she'll get good results this is due to her history. People have let her down a lot and because of that she's become more of a take-charge person. She has such a clear vision of the way that things should be, that she naturally steps into certain roles. She's self-confident and can be rather aggressive in her pursuit of certain things.
Oddly enough she's extremely talented at devising systems and plans for action, and at being able to see what steps need to be taken to complete a specific task. She's also very good at tactical analysis, if she can see a battle at hand? She will figure out the quickest way to get it over with, while still remaining in tact.
However she can sometimes be very demanding and critical, because she has such strongly held beliefs about those around her, and is likely to express herself without reserve if she feels someone isn't meeting her standards. Her expressions can usually be taken at face-value, because she is extremely straight-forward and honest.
She takes her commitments seriously, and follows her own standards of "good citizenship" to the letter. Oddly despite being a loner she can be very boisterous and fun. This is a double edged blade as she can be extremely hard to handle once she's excited about something or once she has her mind set on something, because she'll stubbornly stick to her choices.
Now Unato needs to watch out for the tendency to be too rigid, and to become overly detail-oriented. Since she puts a lot of weight in her own beliefs, it's important that she remembers to value other people's input and opinions. If she neglects her feeling side, she may have a problem with fulfilling other's needs for intimacy, and may unknowingly hurt people's feelings by applying logic and reason to situations which demand more emotional sensitivity.
When bogged down by stress, Una often feels isolated from others. She feels as if she's misunderstood and undervalued, and that her efforts are taken for granted. She may also feel like as if the world has turned its back on her and because excessively harsh and cold to those she considers strangers. Although normally she is very verbal and doesn't have any problem expressing herself, when under stress she has a hard time putting her feelings into words and communicating them to others.
Likes ►:
- Cake
- Coffee
- Tea
- Wine
- Men...
- Learning new things
- Pain (she's a bit of a masochist..)
- Chaos and disorder
- Causing trouble
Dislikes ►:
- The spectral hell arms.
- Ghosts
- Being alone for long periods of time
- Being used
- Being laughed at
- People talking down to her
- Being told off
Weaknesses ►:
Hell Arms - They can be dispelled which means most of her abilities are cut out and she cannot use them for the duration that the hell arms are dispelled for.
Fire - Normal/Minor fire damage to a target sends fire balls at the target. Causes +25% damage to what it usually would.
Fira - Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. Causes +25% damage to what it usually would.
Firaga - High/Heavy fire damage to all targets/enemies, fire converges on the enemies. Causes +25% damage to what it usually would.
Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target. Causes +25% damage to what it usually would.
Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target. Causes +25% damage to what it usually would.
Thundaga
High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets. Causes +25% damage to what it usually would.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target. Causes +25% damage to what it usually would.
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target. Causes +25% damage to what it usually would.
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets. Causes +25% damage to what it usually would.
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. If this hits her? (It has a 25% chance of doing so) then she cannot use ANY of her abilities.
Life
Can revive a person/character from the dead. (Dispells her hell hands.)
Revive
Revives a person/character from KO status. (Dispells her hell hands.)
Physical Attack
Her magic defense and physical defense is high however her physical attack suffers. All her physical attacks are lower than most.
Abilities ►:
Magic Defense - Passive
Magic attacks deal less damage -10% damage taken from magic attacks.
Physical Defense - Passive
Physical attacks deal less damage -10% damage taken from physical attacks.
Cure
Heals minor/normal wounds/damage but can only target one person.
Regen
Heals minor/normal wounds/damage for a single target over a period of time.
(Usually about three turns/posts in battle)
Revive
Revives a person/character from KO status.
Blind
Decreases a targets accuracy by a quarter for three turns/posts.
- Weakness - The user cannot use this again for a full four posts/turns.
(Must have the rpers permission)
Poison
Poisons a single target/enemy, the target loses a small amount of their health over 4 posts/turns.
Blizzard
Normal/Minor ice damage to a target sends shards of ice at a target.
Blizzara
Moderate/Medium ice damage to all targets/enemies sends shards of ice at the targets.
Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Demi
Normal/Minor Time damage to a target, traps them in a bubble of time and saps away a small amount of life.
(Must have the rpers permission)
Demira
Moderate/Medium Time damage to all targets, traps them in a bubble of time and saps away a medium amount of life.
(Must have the rpers permission)
Demiga
High/Heavy Time damage to all targets, traps them in a bubble of time and saps away a large amount of life.
(Must have the rpers permission)
Gravity
Deals a quarter of the enemies remaining life, Space type damage.
Hell Hands - Passive.
The hell hands are passive and are always there with Unato, however they have a set of skills that can be used by Unato and some that are passively activated. The hell hands however can be dispelled for three turns once they become visible (they become visible every three turns for two turns before becoming invisible once again), you can dispell them by casting LIFE or REVIVE on them, however they can only be dispelled three times.
Dark Heal - Passive.
Dark based attacks heal her for the damage they're supposed to inflict. This won't work if the hell hands are currently dispelled.
Fury
Hell hands skill. Five hands rush in to a target slapping them for low damage. It is dodgable. Cannot be used if hell hands are currently dispelled.
Fear Inducement
The power to evoke extreme fear and horror in others. The victim’s perception is altered, they may see their environment as ominous or life threatening and the user as dark and foreboding, or even seen as a monster. Roll one, three or five for it to work. It can temporarily paralyze the victim for two turns (one turn during pvp with rpers permission) making them unable to attack. However, Unato is unable to attack them physically and must only use a spell to attack during the turn that they should be paralyzed regardless of if it's successful. Cannot be used if hell hands are currently dispelled.
Flight
Allows Unato to fly using some of the arms to meld together and form wings. She won't activate any traps while this is active, won't be effected by earth based attacks and physical attacks using non-projectile weapons only have a 25% chance of hitting her however projectile based attacks have a 50% chance of hitting her and if they do? She'll take 25% more damage. Cannot be used if hell hands are currently dispelled.
Energy Wave
A torrent of dark energy is expelled from the hell hands hitting all enemies for mid-level damage. Can simply be jumped over or deflected. Cannot be used if hell hands are currently dispelled.
Dark barrier - Passive.
Creates a simple barrier that protects Unato from physical attacks permanently unless the hell hands are dispelled. It does not however protect her from magic based attacks.
Absolute Zero
The hell hands suck up all the warmth and light in an area increasing all damage that ice based attacks and dark based attacks deal to enemies by 25%. For all allies. Cannot be used if hell hands are currently dispelled.
Black Spear Barrage
The hell hands launch Unato up in to the air out of sight for a turn, when she descends the next turn she launches a barrage of dark spears at three enemies of her choosing. This causes 200 points of damage but also inflicts poison on her chosen enemies. (Can only be used on the battle grid. Can only be used three times in one thread. Cool down of three posts before reuse.)
Wailing Arrow
Una uses the energy from the hell hands to charge a single arrow, charging takes one turn and can be interrupted if she's hit with a spell. Once unleashed the arrow flies in to the air and splits in to many arrows raining ice and darkness down on all enemies on the battle grid. It deals out 10% max HP damage to all enemies +25% damage to those weak against ice or darkness. (Can only be used on the battle grid.)
Summons
Her summons cannot be used if hell hands are currently dispelled. The summons can be used once per battle.
- Soul Stealer -
Deals damage equal to 40% max HP to all enemies. Non-elemental damage. (Can ONLY be used in a battle with two or more enemies)
- Sharpshooter -
Deals damage equal to 20% max HP to all enemies and heals all allies for 20% max HP. (Can ONLY be used in a battle with two or more enemies)
- Lord of Shadows -
Deals damage equal to 20% max HP to all enemies and casts Reflect which bounces ALL spells back at the enemy three turns/posts, on all allies. (Can ONLY be used in a battle with two or more enemies)
- Lady Death Strike -
Roll a die for each enemy on the grid. If it lands on one or five the monster is instantly killed. (Can ONLY be used on the battle grid.)
- Dark Knight Gaelbran -
Deals damage equal to 10% max HP to all enemies and casts haste on all allies which allows them to use two skills/spells in a single turn.
- Herdren -
Heals all allies for 50% max HP.
Weapons ►:
History ►:
Unatos history starts way before her birth. Her great great great grandfather made a deal with a dark lord in his world, for money, fame and power. The deal was that in order to have these things then the first born female in that bloodline was to be offered to him as payment. Years and years passed, the family expanded but there were only boys ever born.
Then came Unato.
The first girl for three or four generations...
She was the one that was cursed. Thanks to that deal that her ancestor made. With the thing that made the deal however being dead only half of it came to fruition. Instead she was cursed to see the dead, to see the things that go bump in the night that others couldn't see and lastly to have the hands of hell attached to her for the rest of her life as a vessel.
These hands were to stick with her, to keep her alive and well for when this dark lord was to return? It would take Unatos body and use her as it's new vessel. She was unaware and still is to this day.
Having the hands and being able to see things that others couldn't meant that she was bullied and outcast even by her own family. People started to hunt her for fun thinking that she was a danger to them and everything else. The hand when she ever got rid of them would make a statement destroying everything around her for a few meters to prove that they weren't going to vanish, that they'd always come back.
This terrified her as a little girl. She was always afraid of them. Never embraced them. Tried desperately to get rid of them but it never worked.
She's currently learning to come to terms with the fact that they won't ever leave her alone. That she won't ever be rid of them and they will always be with her. They may even extend her life for all she knows keeping her pristine and young in hopes that this dark lord will eventually return.
Being dragged to this new place was a God send. An escape from her old life and she doesn't plan on going home.
Relatives ►: N/A
Alias ►: Oblivion
Roleplay experience ►: Forgotten lol
Password ►: Removed by Kai
Other Characters ►:
Oblivion
Ateis
Opimi
Raiden
Vanitas
Fianna
Emiko
Alice
Christina
Orla
How did you find us ►: This is my site breh
Age ►: 19
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: Unknown / Thought to be human
Group ►: Godless
Face Claim ►: Oichi - Sengoku Basara
Appearance ►:
General Personality ►:
Unato seems to value competence and efficiency, and likes to see quick results for her efforts. However she never actually seems to truly believe that she'll get good results this is due to her history. People have let her down a lot and because of that she's become more of a take-charge person. She has such a clear vision of the way that things should be, that she naturally steps into certain roles. She's self-confident and can be rather aggressive in her pursuit of certain things.
Oddly enough she's extremely talented at devising systems and plans for action, and at being able to see what steps need to be taken to complete a specific task. She's also very good at tactical analysis, if she can see a battle at hand? She will figure out the quickest way to get it over with, while still remaining in tact.
However she can sometimes be very demanding and critical, because she has such strongly held beliefs about those around her, and is likely to express herself without reserve if she feels someone isn't meeting her standards. Her expressions can usually be taken at face-value, because she is extremely straight-forward and honest.
She takes her commitments seriously, and follows her own standards of "good citizenship" to the letter. Oddly despite being a loner she can be very boisterous and fun. This is a double edged blade as she can be extremely hard to handle once she's excited about something or once she has her mind set on something, because she'll stubbornly stick to her choices.
Now Unato needs to watch out for the tendency to be too rigid, and to become overly detail-oriented. Since she puts a lot of weight in her own beliefs, it's important that she remembers to value other people's input and opinions. If she neglects her feeling side, she may have a problem with fulfilling other's needs for intimacy, and may unknowingly hurt people's feelings by applying logic and reason to situations which demand more emotional sensitivity.
When bogged down by stress, Una often feels isolated from others. She feels as if she's misunderstood and undervalued, and that her efforts are taken for granted. She may also feel like as if the world has turned its back on her and because excessively harsh and cold to those she considers strangers. Although normally she is very verbal and doesn't have any problem expressing herself, when under stress she has a hard time putting her feelings into words and communicating them to others.
Likes ►:
- Cake
- Coffee
- Tea
- Wine
- Men...
- Learning new things
- Pain (she's a bit of a masochist..)
- Chaos and disorder
- Causing trouble
Dislikes ►:
- The spectral hell arms.
- Ghosts
- Being alone for long periods of time
- Being used
- Being laughed at
- People talking down to her
- Being told off
Weaknesses ►:
Hell Arms - They can be dispelled which means most of her abilities are cut out and she cannot use them for the duration that the hell arms are dispelled for.
Fire - Normal/Minor fire damage to a target sends fire balls at the target. Causes +25% damage to what it usually would.
Fira - Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. Causes +25% damage to what it usually would.
Firaga - High/Heavy fire damage to all targets/enemies, fire converges on the enemies. Causes +25% damage to what it usually would.
Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target. Causes +25% damage to what it usually would.
Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target. Causes +25% damage to what it usually would.
Thundaga
High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets. Causes +25% damage to what it usually would.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target. Causes +25% damage to what it usually would.
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target. Causes +25% damage to what it usually would.
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets. Causes +25% damage to what it usually would.
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. If this hits her? (It has a 25% chance of doing so) then she cannot use ANY of her abilities.
Life
Can revive a person/character from the dead. (Dispells her hell hands.)
Revive
Revives a person/character from KO status. (Dispells her hell hands.)
Physical Attack
Her magic defense and physical defense is high however her physical attack suffers. All her physical attacks are lower than most.
Abilities ►:
Magic Defense - Passive
Magic attacks deal less damage -10% damage taken from magic attacks.
Physical Defense - Passive
Physical attacks deal less damage -10% damage taken from physical attacks.
Cure
Heals minor/normal wounds/damage but can only target one person.
Regen
Heals minor/normal wounds/damage for a single target over a period of time.
(Usually about three turns/posts in battle)
Revive
Revives a person/character from KO status.
Blind
Decreases a targets accuracy by a quarter for three turns/posts.
- Weakness - The user cannot use this again for a full four posts/turns.
(Must have the rpers permission)
Poison
Poisons a single target/enemy, the target loses a small amount of their health over 4 posts/turns.
Blizzard
Normal/Minor ice damage to a target sends shards of ice at a target.
Blizzara
Moderate/Medium ice damage to all targets/enemies sends shards of ice at the targets.
Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Demi
Normal/Minor Time damage to a target, traps them in a bubble of time and saps away a small amount of life.
(Must have the rpers permission)
Demira
Moderate/Medium Time damage to all targets, traps them in a bubble of time and saps away a medium amount of life.
(Must have the rpers permission)
Demiga
High/Heavy Time damage to all targets, traps them in a bubble of time and saps away a large amount of life.
(Must have the rpers permission)
Gravity
Deals a quarter of the enemies remaining life, Space type damage.
Hell Hands - Passive.
The hell hands are passive and are always there with Unato, however they have a set of skills that can be used by Unato and some that are passively activated. The hell hands however can be dispelled for three turns once they become visible (they become visible every three turns for two turns before becoming invisible once again), you can dispell them by casting LIFE or REVIVE on them, however they can only be dispelled three times.
Dark Heal - Passive.
Dark based attacks heal her for the damage they're supposed to inflict. This won't work if the hell hands are currently dispelled.
Fury
Hell hands skill. Five hands rush in to a target slapping them for low damage. It is dodgable. Cannot be used if hell hands are currently dispelled.
Fear Inducement
The power to evoke extreme fear and horror in others. The victim’s perception is altered, they may see their environment as ominous or life threatening and the user as dark and foreboding, or even seen as a monster. Roll one, three or five for it to work. It can temporarily paralyze the victim for two turns (one turn during pvp with rpers permission) making them unable to attack. However, Unato is unable to attack them physically and must only use a spell to attack during the turn that they should be paralyzed regardless of if it's successful. Cannot be used if hell hands are currently dispelled.
Flight
Allows Unato to fly using some of the arms to meld together and form wings. She won't activate any traps while this is active, won't be effected by earth based attacks and physical attacks using non-projectile weapons only have a 25% chance of hitting her however projectile based attacks have a 50% chance of hitting her and if they do? She'll take 25% more damage. Cannot be used if hell hands are currently dispelled.
Energy Wave
A torrent of dark energy is expelled from the hell hands hitting all enemies for mid-level damage. Can simply be jumped over or deflected. Cannot be used if hell hands are currently dispelled.
Dark barrier - Passive.
Creates a simple barrier that protects Unato from physical attacks permanently unless the hell hands are dispelled. It does not however protect her from magic based attacks.
Absolute Zero
The hell hands suck up all the warmth and light in an area increasing all damage that ice based attacks and dark based attacks deal to enemies by 25%. For all allies. Cannot be used if hell hands are currently dispelled.
Black Spear Barrage
The hell hands launch Unato up in to the air out of sight for a turn, when she descends the next turn she launches a barrage of dark spears at three enemies of her choosing. This causes 200 points of damage but also inflicts poison on her chosen enemies. (Can only be used on the battle grid. Can only be used three times in one thread. Cool down of three posts before reuse.)
Wailing Arrow
Una uses the energy from the hell hands to charge a single arrow, charging takes one turn and can be interrupted if she's hit with a spell. Once unleashed the arrow flies in to the air and splits in to many arrows raining ice and darkness down on all enemies on the battle grid. It deals out 10% max HP damage to all enemies +25% damage to those weak against ice or darkness. (Can only be used on the battle grid.)
Summons
Her summons cannot be used if hell hands are currently dispelled. The summons can be used once per battle.
- Soul Stealer -
Deals damage equal to 40% max HP to all enemies. Non-elemental damage. (Can ONLY be used in a battle with two or more enemies)
- Sharpshooter -
Deals damage equal to 20% max HP to all enemies and heals all allies for 20% max HP. (Can ONLY be used in a battle with two or more enemies)
- Lord of Shadows -
Deals damage equal to 20% max HP to all enemies and casts Reflect which bounces ALL spells back at the enemy three turns/posts, on all allies. (Can ONLY be used in a battle with two or more enemies)
- Lady Death Strike -
Roll a die for each enemy on the grid. If it lands on one or five the monster is instantly killed. (Can ONLY be used on the battle grid.)
- Dark Knight Gaelbran -
Deals damage equal to 10% max HP to all enemies and casts haste on all allies which allows them to use two skills/spells in a single turn.
- Herdren -
Heals all allies for 50% max HP.
Weapons ►:
History ►:
Unatos history starts way before her birth. Her great great great grandfather made a deal with a dark lord in his world, for money, fame and power. The deal was that in order to have these things then the first born female in that bloodline was to be offered to him as payment. Years and years passed, the family expanded but there were only boys ever born.
Then came Unato.
The first girl for three or four generations...
She was the one that was cursed. Thanks to that deal that her ancestor made. With the thing that made the deal however being dead only half of it came to fruition. Instead she was cursed to see the dead, to see the things that go bump in the night that others couldn't see and lastly to have the hands of hell attached to her for the rest of her life as a vessel.
These hands were to stick with her, to keep her alive and well for when this dark lord was to return? It would take Unatos body and use her as it's new vessel. She was unaware and still is to this day.
Having the hands and being able to see things that others couldn't meant that she was bullied and outcast even by her own family. People started to hunt her for fun thinking that she was a danger to them and everything else. The hand when she ever got rid of them would make a statement destroying everything around her for a few meters to prove that they weren't going to vanish, that they'd always come back.
This terrified her as a little girl. She was always afraid of them. Never embraced them. Tried desperately to get rid of them but it never worked.
She's currently learning to come to terms with the fact that they won't ever leave her alone. That she won't ever be rid of them and they will always be with her. They may even extend her life for all she knows keeping her pristine and young in hopes that this dark lord will eventually return.
Being dragged to this new place was a God send. An escape from her old life and she doesn't plan on going home.
Relatives ►: N/A
Alias ►: Oblivion
Roleplay experience ►: Forgotten lol
Password ►: Removed by Kai
Other Characters ►:
Oblivion
Ateis
Opimi
Raiden
Vanitas
Fianna
Emiko
Alice
Christina
Orla
How did you find us ►: This is my site breh