Post by Cressida VanAlteena on May 21, 2013 1:10:06 GMT -5
Name ►: Cressida VanAlteena
Age ►: Unknown looks to be in her early 20s
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Homosexual
Race ►: Half Demon Half Human
Group ►: Wind
Face Claim ►: Mimel from Record of Agarest War Zero
Appearance ►:
General Personality ►: Cressida is a rather wise woman when she wishes to be. She thinks things through and is rather tactical when it comes to making decisions. This is reflected in the way she deals with people and how she speaks with them.
She does well with listening to people's problems and then offering advice to them in the form of ideas and choices. She never tries to steer people one way or the next with her advice, she leaves it up to them to do with it what they will.
When it comes to more personal things, she can be a little...Lost when it comes to them. As she hasn't really had much first hand experience in it and she doesn't really like to go into things without having at least some form of knowledge. However, she will give people a chance to get to know her as she knows that friends are a good thing to have.
And if someone does get her heart, she will be very loyal and devoted to that person. She does this because she believes that is how it should be. Even if the other person wasn't fully devoted to her she would understand, because she feels that she isn't the best choice due to her blindness and other things that are wrong with her.
Likes ►: -Wine
-Grapes
-Cool nights.
-Harp music
-Spicy foods.
-Wolves and tigers
-Offering people advice when they are in need of it.
Dislikes ►: -Strong Alcohols
-Hot nights.
-People poking fun at her for her blindness.
-People messing with those she cares about.
-People not listening to her advice when they asked her for it in the first place.
-Overly loud and annoying people.
Weaknesses ►: One of her main weaknesses is the fact that she's completely blind. As in can't see a damn thing. This can be used against her in a number of ways.
Being a half demon Light based skills and spells do 50% more damage to her than they normally would.
Without her scythe she is rather defenseless, if it can be taken from her she'll be an easier target.
Status spells that slow her down or mess with her other senses will be more effective against her as she won't be able to make up for it with sight.
While she might have a faster healing process than normal, if she's hit in the same place enough times in a row it will render it completely useless and may even disable that area of her body for a while.
As her other senses have become stronger due to her being blind from birth, louder noises can hurt her ears and even give her killer headaches.
Abilities ►: Higher Senses: The rest of her senses are super powered to make up for the fact that she has been blind since birth. This means that she can hear things much better than normal people.
Auto-Regen: Because of her demon blood she can regenerate at a faster rate than normal people.
Wind Shield: She can form a barrier around herself or an ally that reduces all damage they take by 25% for four turns. (Six post cooldown, can be used three times a thread.)
Sylph's Dance: Using the power of wind she creates a series of powerful wind blades that attack the foes. (Heavy Wind/Physical damage. six post cooldown useable three times a thread)
Blood Wind: This skill mixes both darkness and wind into a single attack. The blade of dark wind slices into the foe and drains the damage back to her. (Med Wind/Dark damage, drains hp back to Cressida. seven post cooldown. Useable up to five times a thread if it lasts that long.)
Sinner's Breath: This is her strongest skill. It again fuses wind and darkness into a powerful AoE type skill that damages all foes and has a chance to inflict them with a blind status. (Heavy Wind/Dark damage, 10% chance to inflict blind, ten post cooldown useable twice per thread.)
Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target.
Aerora
Moderate/Medium wind damage to all targets/enemies torrents of wind converges on the targets.
Aeroga
High/Heavy wind damage to all targets/enemies huge tornado of wind around the targets converging on them.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Weapons ►: Her scythe that she always has, it glows from being blessed by the goddess of wind.
History ►: Cressida is the child of a demon and what is to be believed to be a human. However no one really knows if that's the case as she's been alive for a long while even if she is half demon. The demon blood is strong enough to make her weak to light based things, however because of the mixture of bloods in her veins she was born blind and had an odd hair color.
Because of all of these things, she was always called a freak, called unwanted and useless because of the fact that she was different, because she couldn't see. However, the more she grew, the more her other senses increased to make up for the lack of vision. She was also rather potent with wind and darkness magics thanks to her parents.
When she was out on her own she was attacked by a group of people, taken away from the main streets and then bound to a chair. It was then that they started to beat her and still call her a freak and everything else. And they knew she could fight back because she was bound and couldn't even see her. After they were done with that they untied her and left her there, knocked out and beaten.
Thanks to the blood in her veins she healed a bit and slowly woke up and felt her way out of the place. When she got back home she told her parents what happened, and her father then gave her a scythe that he was going to give her when he felt she was ready, but this event caused him to give it to her then.
Though this would be the last time she knew of her family, as when she was out at another town visiting a friend, her home was burned to the ground with her parents still inside sleeping. She then spent a lot of her time on the move, not wanting to get too close to anyone or stay in one place too long as she didn't want to be called a freak anymore.
During these roamings, she was pulled into a new world. There she met the one that pulled her into it, the Goddess of Wind, Kasumi. And after talking with the woman, they decided to give something a try. It was also at this point that she made the choice to be a champion of Kasumi's to help the woman with the upcoming fight.
Relatives ►: N/A
Alias ►: Honor, or whatever people wanna call me.
Roleplay experience ►: ALL the experience (10+ years)
Password ►: Removed by Kai
Other Characters ►: Aurora and all them
How did you find us ►: I live here
Age ►: Unknown looks to be in her early 20s
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Homosexual
Race ►: Half Demon Half Human
Group ►: Wind
Face Claim ►: Mimel from Record of Agarest War Zero
Appearance ►:
General Personality ►: Cressida is a rather wise woman when she wishes to be. She thinks things through and is rather tactical when it comes to making decisions. This is reflected in the way she deals with people and how she speaks with them.
She does well with listening to people's problems and then offering advice to them in the form of ideas and choices. She never tries to steer people one way or the next with her advice, she leaves it up to them to do with it what they will.
When it comes to more personal things, she can be a little...Lost when it comes to them. As she hasn't really had much first hand experience in it and she doesn't really like to go into things without having at least some form of knowledge. However, she will give people a chance to get to know her as she knows that friends are a good thing to have.
And if someone does get her heart, she will be very loyal and devoted to that person. She does this because she believes that is how it should be. Even if the other person wasn't fully devoted to her she would understand, because she feels that she isn't the best choice due to her blindness and other things that are wrong with her.
Likes ►: -Wine
-Grapes
-Cool nights.
-Harp music
-Spicy foods.
-Wolves and tigers
-Offering people advice when they are in need of it.
Dislikes ►: -Strong Alcohols
-Hot nights.
-People poking fun at her for her blindness.
-People messing with those she cares about.
-People not listening to her advice when they asked her for it in the first place.
-Overly loud and annoying people.
Weaknesses ►: One of her main weaknesses is the fact that she's completely blind. As in can't see a damn thing. This can be used against her in a number of ways.
Being a half demon Light based skills and spells do 50% more damage to her than they normally would.
Without her scythe she is rather defenseless, if it can be taken from her she'll be an easier target.
Status spells that slow her down or mess with her other senses will be more effective against her as she won't be able to make up for it with sight.
While she might have a faster healing process than normal, if she's hit in the same place enough times in a row it will render it completely useless and may even disable that area of her body for a while.
As her other senses have become stronger due to her being blind from birth, louder noises can hurt her ears and even give her killer headaches.
Abilities ►: Higher Senses: The rest of her senses are super powered to make up for the fact that she has been blind since birth. This means that she can hear things much better than normal people.
Auto-Regen: Because of her demon blood she can regenerate at a faster rate than normal people.
Wind Shield: She can form a barrier around herself or an ally that reduces all damage they take by 25% for four turns. (Six post cooldown, can be used three times a thread.)
Sylph's Dance: Using the power of wind she creates a series of powerful wind blades that attack the foes. (Heavy Wind/Physical damage. six post cooldown useable three times a thread)
Blood Wind: This skill mixes both darkness and wind into a single attack. The blade of dark wind slices into the foe and drains the damage back to her. (Med Wind/Dark damage, drains hp back to Cressida. seven post cooldown. Useable up to five times a thread if it lasts that long.)
Sinner's Breath: This is her strongest skill. It again fuses wind and darkness into a powerful AoE type skill that damages all foes and has a chance to inflict them with a blind status. (Heavy Wind/Dark damage, 10% chance to inflict blind, ten post cooldown useable twice per thread.)
Aero
Normal/Minor wind damage to a target sends bladed gusts of wind at a target.
Aerora
Moderate/Medium wind damage to all targets/enemies torrents of wind converges on the targets.
Aeroga
High/Heavy wind damage to all targets/enemies huge tornado of wind around the targets converging on them.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Weapons ►: Her scythe that she always has, it glows from being blessed by the goddess of wind.
History ►: Cressida is the child of a demon and what is to be believed to be a human. However no one really knows if that's the case as she's been alive for a long while even if she is half demon. The demon blood is strong enough to make her weak to light based things, however because of the mixture of bloods in her veins she was born blind and had an odd hair color.
Because of all of these things, she was always called a freak, called unwanted and useless because of the fact that she was different, because she couldn't see. However, the more she grew, the more her other senses increased to make up for the lack of vision. She was also rather potent with wind and darkness magics thanks to her parents.
When she was out on her own she was attacked by a group of people, taken away from the main streets and then bound to a chair. It was then that they started to beat her and still call her a freak and everything else. And they knew she could fight back because she was bound and couldn't even see her. After they were done with that they untied her and left her there, knocked out and beaten.
Thanks to the blood in her veins she healed a bit and slowly woke up and felt her way out of the place. When she got back home she told her parents what happened, and her father then gave her a scythe that he was going to give her when he felt she was ready, but this event caused him to give it to her then.
Though this would be the last time she knew of her family, as when she was out at another town visiting a friend, her home was burned to the ground with her parents still inside sleeping. She then spent a lot of her time on the move, not wanting to get too close to anyone or stay in one place too long as she didn't want to be called a freak anymore.
During these roamings, she was pulled into a new world. There she met the one that pulled her into it, the Goddess of Wind, Kasumi. And after talking with the woman, they decided to give something a try. It was also at this point that she made the choice to be a champion of Kasumi's to help the woman with the upcoming fight.
Relatives ►: N/A
Alias ►: Honor, or whatever people wanna call me.
Roleplay experience ►: ALL the experience (10+ years)
Password ►: Removed by Kai
Other Characters ►: Aurora and all them
How did you find us ►: I live here