Post by Link on Jun 12, 2013 19:37:03 GMT -5
Name ►: Link
Age ►: Teenager/Young Adult?
Gender ►: Male
Canon or OC ►: Canon
Sexual Orientation ►: Heterosexual
Race ►: Hylian/Fairy Boy/Kokiri?
Group ►: Time
Face Claim ►: Link from OOT
Appearance ►:
General Personality ►: Link isn't fond of talking. He is perfectly capable of doing it, but would rather not. He just is a man of few words. This behavior stems from the fact that Link is a little shy, but mainly withdrawn. For a long time, he had no one to talk to, so he just didn't. He felt there was no need to waste his words when he could use that energy for other things.
Link is also a very brave, kind soul. He takes his time to defend people and go on quests to assist them. He doesn't like leaving jobs undone. If he can do it, he feels it is his responsibility to do so. He has a great respect for the old and wise was well, and listens to them. He tries to be friendly, but a little stand-offish. Somehow, it gets him into many odd situations, like being brothers with a Goron, or being betrothed to a Fish. He also doesn't seem to be afraid of much.
Link is also a kleptomaniac, and has a strange disorder that makes him chronically destroy pottery. He can't help it, but it's made him destroy hundred upon thousands of pots and vases and take whatever was inside. He just can't help himself. He feels terrible about it later, but keeps doing it anyway.
He also has Alektorophobia- the fear of chickens.
Likes ►: Sleeping
Rescuing princesses
Milk
Slaying evil
Kicking chickens
Dislikes ►: Mornings
The princesses he rescues becoming Sages
Vegetables
Ganondorf
When chickens attack him in swarms
Weaknesses ►: Link's physical defense isn't as good as the rest of him. +25% physical damage
When someone is in trouble, Link just HAS to help. This can lead him into traps and stuff.
Navi. Navi is his biggest weakness. Anything THAT annoying is a weakness.
When wearing the red tunic...
Water - Normal/Minor water damage to a target a single jet of water hits the target.
Takes 10% more damage when struck with this spell.
Watera - Moderate/Medium water damage to all targets a single jet of water hits the targets.
Takes 15% more damage when struck with this spell.
Waterga - High/Heavy water damage to all targets a large wave of water hits the targets.
Takes 25% more Damage when struck with this spell.
When wearing the blue tunic...
Thunder - Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
Takes 10% more damage when struck with this spell.
Thundara - Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
Takes 15% more damage when struck with this spell.
Thundaga - High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets.
Takes 25% more Damage when struck with this spell.
Link's ears are also super sensitive. Touching them can provide interesting effects.
Abilities ► He doesn't have any traditional spells right now, only special ones.
-Denn's Fire: A shield of flames surrounds Link that is used to protect him from harm. Water goes right through it, of course, and it lasts 4 posts on it's own. It deals damage equal to Fira. It has a cool down of 5 posts after it ends. ANY water spell will cancel it out instantly.
Farore's Wind: This is a teleportation spell. Link can place up to 10 markers, and can teleport between them all. By playing the song of Farore on his Ocarina, he can auto teleport to the nearest one. It has a 2 post cool down and can be used to flee combat if he has time to play the song.
Nayru's Love: This spell makes a physical barrier around Link. It can take up to 5 physical blows, no matter how intense before vanishing and has a 10 post cool down after it ends. Afterwards, Link has another 25% damage increase for physical damage dealt to him for as many posts as it was active.
Hero's Soul. You see, he has the experience of about 10 other Hero's, all throughout time. They all also seem to be called Link. He has their general experience, and can sword fight with the memories and combined experiences of 10 Heroes. He has their memories and everything.
Counter - Has a 50% chance of countering physical attacks and stopping a combo chain. This must be cast on the user before battle. Lasts for an entire thread. Won June 2013 Member OTM.
Spells:
Life -Can revive a person/character from the dead.
Revive - Revives a person/character from KO status.
Weapons ►: Now here is where Link seems to shine through. Having nothing going for him anywhere else, Link's power is from his equipment.
The Master Sword- This sword is for one, unbreakable. It's a pretty sharp sword, capable of cutting all his enemies and dealing about 500% to anything Dark. It IS the evil slaying blade, after all.
The Hyrulian Shield- This shield was forged by the Thunder Dragon, and seems to be unbreakable. It'll block anything that hits it.
Hookshot- Link can use a hookshot to grapple far away things, and bring them to him or him to them.
Golden Gauntlets: These gauntlets allow Link to withstand forces of up to 1000 tons, roughly the weight of giant tower of granite. It also halves all damage given to Link because of the Great Fairy within them.
He has four different pairs of boots he can switch through at any time. The Kokiri boots are his standard shoes, and do nothing. Then, he has the Iron Boots, which weigh him down and makes it really hard to walk. Then he has the Hover boots that, while having no traction, allow him to walk in the air. Finally, he has the pegasus boots, which make him run at extreme speeds.
Finally, we have his tunics. He has the regular green Tunic, which is just clothing. The blue Zora tunic and hat, which allows him to breathe underwater. Finally, he has the red Goron tunic and hat, which allows him to withstand any flames.
Err, not finally. Link has more to offer.
He also uses bombs. They explode and stuff. He doesn't really seem to run out either. There are also bombchus. They run up walls and move in a line. Link can't control them after planting them and they explode too.
He also can shoot a bow. He has different kinds of arrows. Fire arrows that do fire damage. Ice arrows that do ice damage. ANd Light arrows that do light damage.
He also has the megaton hammer. It is a giant, two-handed hammer weighing a megaton. Whatever that is...
He also has an Ocarina. The Ocarina of Time. It plays magic music spells.
Song of Time (certain objects can be moved in time forward or backward making them "disappear." This cannot affect people and will wear off after a few moments. He would mainly use this to get past a pesky door or make a broken bridge appear as new long enough for him to cross.)
Song of Passing (this song slows down how time affects his body so to him time simply speeds by him. By playing the song backwards, he can makes time seem to slow in his perception instead.)
Epona's Song (This WOULD summon Epona, if she was in this world!)
Song of Storms (This song changes the weather to rain.)
Song of Healing (fully regenerates Link's health but can only be used once per thread and he has to actually play the whole song as opposed to playing the key notes which takes a while.)
Warping songs (for this world he has none yet but that is subject to change with time. They are used to warp him to different locations.)
NOW finally, he has a slingshot. With it, he can fire Deku bullets for another ranged attack.
Items ►:
x10 HP Boosters - Adds 200 HP during Battle Grid/Plot battles. Can be stacked up to 10 times.
x10 Strength Boosters - Adds 100 Damage to all physical melee combos during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Physical Defense Boosters - Lowers damage from monster melee attacks by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x4 Magic Defense Boosters - Lowers damage from monster spells by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x2 Extra Weapon Slots - Allows you to wield an extra weapon during Battle Grid/Plot battles. Can be stacked twice.
History ►: zelda.wikia.com/wiki/The_Legend_of_Zelda:_Ocarina_of_Time
He randomly showed up in the same place everyone else seems to. He has no clue how.
Relatives ►: N/A
Alias ►: SANG
Roleplay experience ►: Uhhh, a lot.
Password ►: Removed.
Other Characters ►: Sora
How did you find us ►: Deus Mortuus
Age ►: Teenager/Young Adult?
Gender ►: Male
Canon or OC ►: Canon
Sexual Orientation ►: Heterosexual
Race ►: Hylian/Fairy Boy/Kokiri?
Group ►: Time
Face Claim ►: Link from OOT
Appearance ►:
General Personality ►: Link isn't fond of talking. He is perfectly capable of doing it, but would rather not. He just is a man of few words. This behavior stems from the fact that Link is a little shy, but mainly withdrawn. For a long time, he had no one to talk to, so he just didn't. He felt there was no need to waste his words when he could use that energy for other things.
Link is also a very brave, kind soul. He takes his time to defend people and go on quests to assist them. He doesn't like leaving jobs undone. If he can do it, he feels it is his responsibility to do so. He has a great respect for the old and wise was well, and listens to them. He tries to be friendly, but a little stand-offish. Somehow, it gets him into many odd situations, like being brothers with a Goron, or being betrothed to a Fish. He also doesn't seem to be afraid of much.
Link is also a kleptomaniac, and has a strange disorder that makes him chronically destroy pottery. He can't help it, but it's made him destroy hundred upon thousands of pots and vases and take whatever was inside. He just can't help himself. He feels terrible about it later, but keeps doing it anyway.
He also has Alektorophobia- the fear of chickens.
Likes ►: Sleeping
Rescuing princesses
Milk
Slaying evil
Kicking chickens
Dislikes ►: Mornings
The princesses he rescues becoming Sages
Vegetables
Ganondorf
When chickens attack him in swarms
Weaknesses ►: Link's physical defense isn't as good as the rest of him. +25% physical damage
When someone is in trouble, Link just HAS to help. This can lead him into traps and stuff.
Navi. Navi is his biggest weakness. Anything THAT annoying is a weakness.
When wearing the red tunic...
Water - Normal/Minor water damage to a target a single jet of water hits the target.
Takes 10% more damage when struck with this spell.
Watera - Moderate/Medium water damage to all targets a single jet of water hits the targets.
Takes 15% more damage when struck with this spell.
Waterga - High/Heavy water damage to all targets a large wave of water hits the targets.
Takes 25% more Damage when struck with this spell.
When wearing the blue tunic...
Thunder - Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
Takes 10% more damage when struck with this spell.
Thundara - Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
Takes 15% more damage when struck with this spell.
Thundaga - High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets.
Takes 25% more Damage when struck with this spell.
Link's ears are also super sensitive. Touching them can provide interesting effects.
Abilities ► He doesn't have any traditional spells right now, only special ones.
-Denn's Fire: A shield of flames surrounds Link that is used to protect him from harm. Water goes right through it, of course, and it lasts 4 posts on it's own. It deals damage equal to Fira. It has a cool down of 5 posts after it ends. ANY water spell will cancel it out instantly.
Farore's Wind: This is a teleportation spell. Link can place up to 10 markers, and can teleport between them all. By playing the song of Farore on his Ocarina, he can auto teleport to the nearest one. It has a 2 post cool down and can be used to flee combat if he has time to play the song.
Nayru's Love: This spell makes a physical barrier around Link. It can take up to 5 physical blows, no matter how intense before vanishing and has a 10 post cool down after it ends. Afterwards, Link has another 25% damage increase for physical damage dealt to him for as many posts as it was active.
Hero's Soul. You see, he has the experience of about 10 other Hero's, all throughout time. They all also seem to be called Link. He has their general experience, and can sword fight with the memories and combined experiences of 10 Heroes. He has their memories and everything.
Counter - Has a 50% chance of countering physical attacks and stopping a combo chain. This must be cast on the user before battle. Lasts for an entire thread. Won June 2013 Member OTM.
Spells:
Life -Can revive a person/character from the dead.
Revive - Revives a person/character from KO status.
Weapons ►: Now here is where Link seems to shine through. Having nothing going for him anywhere else, Link's power is from his equipment.
The Master Sword- This sword is for one, unbreakable. It's a pretty sharp sword, capable of cutting all his enemies and dealing about 500% to anything Dark. It IS the evil slaying blade, after all.
The Hyrulian Shield- This shield was forged by the Thunder Dragon, and seems to be unbreakable. It'll block anything that hits it.
Hookshot- Link can use a hookshot to grapple far away things, and bring them to him or him to them.
Golden Gauntlets: These gauntlets allow Link to withstand forces of up to 1000 tons, roughly the weight of giant tower of granite. It also halves all damage given to Link because of the Great Fairy within them.
He has four different pairs of boots he can switch through at any time. The Kokiri boots are his standard shoes, and do nothing. Then, he has the Iron Boots, which weigh him down and makes it really hard to walk. Then he has the Hover boots that, while having no traction, allow him to walk in the air. Finally, he has the pegasus boots, which make him run at extreme speeds.
Finally, we have his tunics. He has the regular green Tunic, which is just clothing. The blue Zora tunic and hat, which allows him to breathe underwater. Finally, he has the red Goron tunic and hat, which allows him to withstand any flames.
Err, not finally. Link has more to offer.
He also uses bombs. They explode and stuff. He doesn't really seem to run out either. There are also bombchus. They run up walls and move in a line. Link can't control them after planting them and they explode too.
He also can shoot a bow. He has different kinds of arrows. Fire arrows that do fire damage. Ice arrows that do ice damage. ANd Light arrows that do light damage.
He also has the megaton hammer. It is a giant, two-handed hammer weighing a megaton. Whatever that is...
He also has an Ocarina. The Ocarina of Time. It plays magic music spells.
Song of Time (certain objects can be moved in time forward or backward making them "disappear." This cannot affect people and will wear off after a few moments. He would mainly use this to get past a pesky door or make a broken bridge appear as new long enough for him to cross.)
Song of Passing (this song slows down how time affects his body so to him time simply speeds by him. By playing the song backwards, he can makes time seem to slow in his perception instead.)
Epona's Song (This WOULD summon Epona, if she was in this world!)
Song of Storms (This song changes the weather to rain.)
Song of Healing (fully regenerates Link's health but can only be used once per thread and he has to actually play the whole song as opposed to playing the key notes which takes a while.)
Warping songs (for this world he has none yet but that is subject to change with time. They are used to warp him to different locations.)
NOW finally, he has a slingshot. With it, he can fire Deku bullets for another ranged attack.
Items ►:
x10 HP Boosters - Adds 200 HP during Battle Grid/Plot battles. Can be stacked up to 10 times.
x10 Strength Boosters - Adds 100 Damage to all physical melee combos during Battle Grid/Plot battles. Can be stacked up to 10 times.
x4 Physical Defense Boosters - Lowers damage from monster melee attacks by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x4 Magic Defense Boosters - Lowers damage from monster spells by 10% during Battle Grid/Plot battles. This can only be stacked four times.
x2 Extra Weapon Slots - Allows you to wield an extra weapon during Battle Grid/Plot battles. Can be stacked twice.
History ►: zelda.wikia.com/wiki/The_Legend_of_Zelda:_Ocarina_of_Time
He randomly showed up in the same place everyone else seems to. He has no clue how.
Relatives ►: N/A
Alias ►: SANG
Roleplay experience ►: Uhhh, a lot.
Password ►: Removed.
Other Characters ►: Sora
How did you find us ►: Deus Mortuus