Post by Beatrix Rose on Aug 6, 2013 1:15:13 GMT -5
Name ►: Beatrix Rose
Age ►: 28
Gender ►: Female
Canon or OC ►: Canon
Sexual Orientation ►: Unknown
Race ►: Human
Group ►: Godless
Face Claim ►: Herself
Appearance ►: Her clothing consists of a red and white sleeveless duster with a rose embroidered on the back over a pair of reddish-brown leggings tucked within a pair of armored boots. She wears armored gloves and additional armor on her left arm. A large belt is secured around her waist at an angle, holding her sword, Save the Queen. She wears an eye patch like object over her right eye and her left is a purple/reddish color. Her hair is a bit long and chestnut brown in color.
General Personality ►: BEATRIX IS A VERY NOBLE, PROUD, AND LOYAL WOMAN THAT WILL DEFEND THOSE THAT ARE DEAR TO HER AND FOLLOW ANY ORDER THAT SHE IS GIVEN BY HER QUEEN. SHE CAN SOMETIMES COME OFF AS COLD AND EMOTIONLESS BECAUSE OF THIS FACT, HOWEVER THAT ISN'T THE CASE. SHE HAS PLENTY OF EMOTION AND CARE IN HER BEING, BUT SHE KEEPS IT CONTAINED WHILE ON DUTY TO UNSURE THAT SHE CAN FULFILL HER GIVEN ORDER TO THE UTMOST OF HER POWER. SHE WILL SHOW NO MERCY TO THOSE THAT ARE A THREAT TO HERSELF, HER QUEEN, OR HER COUNTRY AS SHE HAS SWORD TO PROTECT BOTH THE COUNTRY AND IT'S YOUNG QUEEN.
Likes ►: - Roses
- Protecting her Queen.
- Practicing her swordplay.
- Wines and light alcohol.
- All fruits.
Dislikes ►: - Spicy foods.
- People disrespecting her Queen.
- Rude people in general.
- Failing at her duties.
- Getting bothered about Steiner, it was merely a mishap in judgement.
Weaknesses ►: STATUS MAGIC:
Blind
Decreases a targets accuracy by a quarter for three turns/posts.
- Weakness - The user cannot use this again for a full four posts/turns.
(Must have the rpers permission) - Lasts for two extra turns.
Poison
Poisons a single target/enemy, the target loses a small amount of their health over 4 posts/turns. - Takes an extra 5% health each turn.
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. - Lasts for an extra turn.
Physical Weakness
Stops a single target/enemy from physically attacking for two turns/posts. This does not effect magical attacks.
- Weakness - Cannot be used in conjunction with Silence. - Lasts an extra turn.
Wound
Lowers a single targets/enemies health four three turns/posts.
- Weakness - It also lowers the casters health - Lasts an extra turn and lowers her health by another 5%
ELEMENTAL MAGICS:
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets - All dark based skills and magics deal an extra 30% to her.
Water
Normal/Minor water damage to a target a single jet of water hits the target.
Watera
Moderate/Medium water damage to all targets a single jet of water hits the targets.
Waterga
High/Heavy water damage to all targets a large wave of water hits the targets. - All water based skills and magics will do 30% more to her.
OTHER WEAKNESSES: She will often times use herself as a decoy or as a target to protect others, this is very much the case when it concerns Garnet.
If disarmed her fighting strength is reduced until she can get her weapon back as she is mostly a melee fighter.
Abilities ►: PASSIVES:
Auto-Bravery: Increases a single targets physical damage by a quarter
Auto-Protect: Lowers physical damage taken by a quarter.
HEALING MAGIC:
Cure
Heals minor/normal wounds/damage but can only target one person.
Cura
Heals moderate/medium wounds/damage but can only target one person.
Curaga
Heals major/heavy wounds/damage and can target a group of people.
ELEMENTAL MAGIC:
Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
Thundaga
High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target.
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target.
UNIQUE ABILITIES:
Seiken: This is her personal set of sword skills that she has learned over the years of battle.
- Thunder Slash: Inflicts Thunder-elemental damage upon one opposing target. (Med Physical/Thunder damage to a single target. Three post cooldown, usable six times a fight.)
- Stock Break: Inflicts non-elemental damage upon all opposing targets. (Med Physical damage to all foes. AoE skill. five post cooldown, usable five times.)
- Climhazzard: Inflicts heavy non-elemental damage upon all opposing targets. (High/Heavy Physical damage to all foes. AoE skill. Seven post cooldown, usable three times.)
- Shock: Inflicts massive physical damage upon one opposing target. (Very very high Physical damage to a single foe. Eight post cooldown, usable twice.)
Weapons ►: Save The Queen - A blade that only she can use.
History ►: From a very early age, Beatrix displayed a great skill with the blade and a deep sort of discipline that even some adults lacked. Because of this, she would spend much of her time training herself to become better and better. She had no memory of her father and mother, she never knew them and while it bothered her at times, she didn't let it stop her from getting better and stronger. In time, that drove her to go to the capital city of the Continent that she lived on and applied for entrance into the Knighthood of the royal family.
And she quickly proved that she was more than a match for most of the people that she was placed up against as a test of her skills, and she even showed her determination and valor while doing these tests. It was then that she proved how loyal she would be to the royal line and to those that she considered allies and friends. All of these aspects and how she carried herself overall earned her a spot in the royal Knights, and she quickly became a General and one of the most trusted Knights of the realm.
During some of the events that took place, she wasn't sure what to make of how certain people were changing nor did she now what to make of the terms right and wrong because everything seemed to be getting twisted. However, as she was a Knight through and through she would follow the orders given to her, even if they clashed with what she personally felt was the right thing to do at the time. However this only lasted until the old queen was felled and the young Garnet was named to be the next. When this happened she started to think for herself a little more because she realized that she had done horrible things while blindly following orders.
She also helped Garnet and her friends a few times along the way after everything changed for the better, and she was feeling a bit lonely at this time and let a little mishap take place, but she quickly righted herself and told Steiner that it was simply that. A mishap. However, something happened that everyone at the castle noticed, Garnet went missing and there was little way to explain how. And that was when she went out on her own to try and find the young woman.
It wasn't until later that she was pulled into a new world, and the first thing that she did was gather whatever information that she could on this new place, because that would give her a little bit of an edge if she knew what to expect. And while reading the information board it clicked with her that perhaps Garnet had been brought here as well, and thus she would search this place for the young woman as well. That was her first duty. Then she would work on keeping the young woman safe.
Relatives ►: None
Alias ►: Aurora
Roleplay experience ►: ALL the experience! (10+ years)
Password ►: Removed by Kai
Other Characters ►: Aurora and the crew
How did you find us ►: I live here
Age ►: 28
Gender ►: Female
Canon or OC ►: Canon
Sexual Orientation ►: Unknown
Race ►: Human
Group ►: Godless
Face Claim ►: Herself
Appearance ►: Her clothing consists of a red and white sleeveless duster with a rose embroidered on the back over a pair of reddish-brown leggings tucked within a pair of armored boots. She wears armored gloves and additional armor on her left arm. A large belt is secured around her waist at an angle, holding her sword, Save the Queen. She wears an eye patch like object over her right eye and her left is a purple/reddish color. Her hair is a bit long and chestnut brown in color.
General Personality ►: BEATRIX IS A VERY NOBLE, PROUD, AND LOYAL WOMAN THAT WILL DEFEND THOSE THAT ARE DEAR TO HER AND FOLLOW ANY ORDER THAT SHE IS GIVEN BY HER QUEEN. SHE CAN SOMETIMES COME OFF AS COLD AND EMOTIONLESS BECAUSE OF THIS FACT, HOWEVER THAT ISN'T THE CASE. SHE HAS PLENTY OF EMOTION AND CARE IN HER BEING, BUT SHE KEEPS IT CONTAINED WHILE ON DUTY TO UNSURE THAT SHE CAN FULFILL HER GIVEN ORDER TO THE UTMOST OF HER POWER. SHE WILL SHOW NO MERCY TO THOSE THAT ARE A THREAT TO HERSELF, HER QUEEN, OR HER COUNTRY AS SHE HAS SWORD TO PROTECT BOTH THE COUNTRY AND IT'S YOUNG QUEEN.
Likes ►: - Roses
- Protecting her Queen.
- Practicing her swordplay.
- Wines and light alcohol.
- All fruits.
Dislikes ►: - Spicy foods.
- People disrespecting her Queen.
- Rude people in general.
- Failing at her duties.
- Getting bothered about Steiner, it was merely a mishap in judgement.
Weaknesses ►: STATUS MAGIC:
Blind
Decreases a targets accuracy by a quarter for three turns/posts.
- Weakness - The user cannot use this again for a full four posts/turns.
(Must have the rpers permission) - Lasts for two extra turns.
Poison
Poisons a single target/enemy, the target loses a small amount of their health over 4 posts/turns. - Takes an extra 5% health each turn.
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. - Lasts for an extra turn.
Physical Weakness
Stops a single target/enemy from physically attacking for two turns/posts. This does not effect magical attacks.
- Weakness - Cannot be used in conjunction with Silence. - Lasts an extra turn.
Wound
Lowers a single targets/enemies health four three turns/posts.
- Weakness - It also lowers the casters health - Lasts an extra turn and lowers her health by another 5%
ELEMENTAL MAGICS:
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets - All dark based skills and magics deal an extra 30% to her.
Water
Normal/Minor water damage to a target a single jet of water hits the target.
Watera
Moderate/Medium water damage to all targets a single jet of water hits the targets.
Waterga
High/Heavy water damage to all targets a large wave of water hits the targets. - All water based skills and magics will do 30% more to her.
OTHER WEAKNESSES: She will often times use herself as a decoy or as a target to protect others, this is very much the case when it concerns Garnet.
If disarmed her fighting strength is reduced until she can get her weapon back as she is mostly a melee fighter.
Abilities ►: PASSIVES:
Auto-Bravery: Increases a single targets physical damage by a quarter
Auto-Protect: Lowers physical damage taken by a quarter.
HEALING MAGIC:
Cure
Heals minor/normal wounds/damage but can only target one person.
Cura
Heals moderate/medium wounds/damage but can only target one person.
Curaga
Heals major/heavy wounds/damage and can target a group of people.
ELEMENTAL MAGIC:
Thunder
Normal/Minor lightning/thunder damage to a target a single bolt of lightning hits the target.
Thundara
Moderate/Medium lightning/thunder damage to all targets a single bolt of lightning hits each target.
Thundaga
High/Heavy lightning/thunder damage to all targets a torrent of lightning bolts hit the area and the targets.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target.
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target.
UNIQUE ABILITIES:
Seiken: This is her personal set of sword skills that she has learned over the years of battle.
- Thunder Slash: Inflicts Thunder-elemental damage upon one opposing target. (Med Physical/Thunder damage to a single target. Three post cooldown, usable six times a fight.)
- Stock Break: Inflicts non-elemental damage upon all opposing targets. (Med Physical damage to all foes. AoE skill. five post cooldown, usable five times.)
- Climhazzard: Inflicts heavy non-elemental damage upon all opposing targets. (High/Heavy Physical damage to all foes. AoE skill. Seven post cooldown, usable three times.)
- Shock: Inflicts massive physical damage upon one opposing target. (Very very high Physical damage to a single foe. Eight post cooldown, usable twice.)
Weapons ►: Save The Queen - A blade that only she can use.
History ►: From a very early age, Beatrix displayed a great skill with the blade and a deep sort of discipline that even some adults lacked. Because of this, she would spend much of her time training herself to become better and better. She had no memory of her father and mother, she never knew them and while it bothered her at times, she didn't let it stop her from getting better and stronger. In time, that drove her to go to the capital city of the Continent that she lived on and applied for entrance into the Knighthood of the royal family.
And she quickly proved that she was more than a match for most of the people that she was placed up against as a test of her skills, and she even showed her determination and valor while doing these tests. It was then that she proved how loyal she would be to the royal line and to those that she considered allies and friends. All of these aspects and how she carried herself overall earned her a spot in the royal Knights, and she quickly became a General and one of the most trusted Knights of the realm.
During some of the events that took place, she wasn't sure what to make of how certain people were changing nor did she now what to make of the terms right and wrong because everything seemed to be getting twisted. However, as she was a Knight through and through she would follow the orders given to her, even if they clashed with what she personally felt was the right thing to do at the time. However this only lasted until the old queen was felled and the young Garnet was named to be the next. When this happened she started to think for herself a little more because she realized that she had done horrible things while blindly following orders.
She also helped Garnet and her friends a few times along the way after everything changed for the better, and she was feeling a bit lonely at this time and let a little mishap take place, but she quickly righted herself and told Steiner that it was simply that. A mishap. However, something happened that everyone at the castle noticed, Garnet went missing and there was little way to explain how. And that was when she went out on her own to try and find the young woman.
It wasn't until later that she was pulled into a new world, and the first thing that she did was gather whatever information that she could on this new place, because that would give her a little bit of an edge if she knew what to expect. And while reading the information board it clicked with her that perhaps Garnet had been brought here as well, and thus she would search this place for the young woman as well. That was her first duty. Then she would work on keeping the young woman safe.
Relatives ►: None
Alias ►: Aurora
Roleplay experience ►: ALL the experience! (10+ years)
Password ►: Removed by Kai
Other Characters ►: Aurora and the crew
How did you find us ►: I live here