Post by Efah, Goddess of Darkness on Aug 29, 2013 19:26:15 GMT -5
Name ►: Efah
Age ►: Appears to be in her early 20s.
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Pansexual
Race ►: Deity
Group ►: Darkness
Face Claim ►: Midna from Legend of Zelda
Appearance ►: Click One
Click Two
Click Three
General Personality ►: Efah is a very laid back person, she doesn't really let much get to her and she doesn't lash out unless someone really pushes her buttons. If someone doesn't manage to get her angry is a deep and heavy feeling that she will not soon let go. She won't forgive or forget it for a while unless that person really tries to make up for it. Other than that, she is a rather potent flirt. She likes to be the easy going person, and when she finds people that she likes she tends to flirt with them a bit heavily. Though when she finds someone that she wants over the others she will stick to that one. Unless that person is fine with her still being all flirty with everyone.
If she does get together with someone she will pamper them. Spoil them if she can. Making them feel wanted, making them feel needed and loved. However, even with all of this laid back and flirty ways, she can be a bit on creepy side. Using the darkness to make her voice echo around people, using the more subtle ways to creep people out. She uses the fact that people are usually afraid of the dark already and then goes from there. She doesn't like to go over the top, she doesn't like to try to creep people out. She feels there's no point in it. She just likes to have a little fun with it.
Likes ►: Darkness.
Wine.
Flirting.
Helping people.
Hot baths.
Dislikes ►: Bright light.
Cold foods.
Hot days.
Sweet drinks.
Rude and terrible people.
Weaknesses ►: Fire
Normal/Minor fire damage to a target sends fire balls at the target. - 10% more damage dealt
Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. - 15% more damage dealt
Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. - 20% more damage dealt
Scorch
Very High fire damage to a single target/enemy, fire rises from beneath the enemy. - 25% more damage dealt
Inferno
Very High fire damage to ALL targets/enemies, fire rises from beneath the enemy. - 25% more damage dealt
Hell Fire
Very Very High fire damage to all targets/enemies, fire converges on the enemy, this has a 1 post charge up and can be interrupted. - 25% more damage dealt
Holy
Normal/Minor light damage to a target a single bolt of light hits the target. - Extra 10% damage
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target. - Extra 15% damage
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets. - Extra 20% damage
Sacrosanct
Very High light damage to a single enemy, balls of light converge on the target. - Extra 25% damage
Elysian
Very High light damage to all targets/enemies, a rapid succession of white and gold waves blast out across the area consuming all enemies within. - Extra 25% damage
Rapture
Very Very High light damage to all enemies/targets, a rapid succession of white and gold waves blast out across the area consuming all enemies within. This has a 1 post charge up and can be interrupted. - Extra 25% damage
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. - Lasts for four turns instead of two.
Slow
Removes auto-haste and/or haste, if haste is not enabled it slows the target down allowing them to only move 1 square in the battle grid or use only 2 combination slots.
In threads this will slow the target down.
Lasts for three turns during bg, two turns during pvp.
Cooldown of five turns.
(With Rpers consent.) - Renders some of her special skill useless. She is unable to use Shade Pool or Shadow Step when inflicted with Slow.
Imperil
Lowers a targets elemental resistances by 25%.
Lasts for two turns.
Cooldown of three turns.
(With rpers consent.) - Lasts for four turns.
She can't use her special skills for two turns after getting hit by a light spell or skill.
If someone she cares for is on the battlefield she will more than likely act as a shield for them, meaning she could be made to mess up.
If too much light is present she won't be able to fade into shadows or use them for anything.
She also can't learn -any- fire or light based spells or skills.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target.
CANNOT LEARN
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target.
CANNOT LEARN
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets.
CANNOT LEARN
Sacrosanct
Very High light damage to a single enemy, balls of light converge on the target.
CANNOT LEARN
Elysian
Very High light damage to all targets/enemies, a rapid succession of white and gold waves blast out across the area consuming all enemies within.
CANNOT LEARN
Rapture
Very Very High light damage to all enemies/targets, a rapid succession of white and gold waves blast out across the area consuming all enemies within. This has a 1 post charge up and can be interrupted.
CANNOT LEARN
Abilities ►: Passives: Null-Dark: Renders all Dark based damage that she would take useless.
Dark Absorb: She will also absorb the damage that would have been done as a healing force restoring health equal to the would be damage.
Auto-Haste: Allows a single target to use two skills/spells/move quicker in a single turn.
Portals: This allows her to travel from place to place with ease, usually from her realm to the main ones, or to other God's realms.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Stygian
Very High dark damage to a single target. Many orbs of darkness converge on the target encasing them before blasting them back and forth.
Aphotic
Very High dark damage to all enemies/targets. Many orbs of darkness converge on the targets encasing them before blasting them back and forth.
Obfuscous
Very Very High dark damage to all enemies/targets, the entire field turns dark, enemies cannot see infront of them and then many shadow shaped monsters come out of nowhere beating the enemy around. This has a 1 post charge up and can be interrupted.
Tenebrae
25% Max HP damage to all enemies. Takes one turn to charge. Deals double damage to those weak against dark.
Cure
Heals minor/normal wounds/damage but can only target one person.
Cura
Heals moderate/medium wounds/damage but can only target one person.
(Must have cure before you purchase Cura)
Curaga
Heals major/heavy wounds/damage and can target a group of people.
(Must have cura before you purchase Curaga)
Regen
Heals minor/normal wounds/damage for a single target over a period of time.
(Usually about three turns/posts in battle)
Full-Cure
Heals all status aliments *burn, freeze etc* for one ally.
Life
Can revive a person/character from the dead with 25% HP.
Recover
Can revive a person/character from the dead With 50% HP.
(Must have Life)
Full-Life
Can revive a person/character from the dead With full HP.
(Must have Recover)
Revive
Revives a person/character from KO status with 25% HP.
Refresh
Revives a person/character from KO status with 50% HP.
(Must have Revive)
Full-Revive
Revives a person/character from KO status with full HP.
(Must have Revive)
Shade Pool: She is able to fade into a pool of shadows for two turns. During this time she cannot attack nor take any action save for moving.
Shadow Rend: She forms blades of potent darkness that shred through most defenses. (Very High Darkness damage, ignores 20% of a targets darkness resist, DOES NOT do bonus damage against those already weak to darkness. Eight post cooldown usable three times.)
Shadow Step: She is able to move through the shadows, being as one with them. This allows her to move great distances easily, and she can see and hear what's going on around the shadows.
She is able to walk on shadows, to where she never truly touches the ground, she can also use the shadows to float as she moves. - Grants Auto-Float
Weapons ►: Dusk Savior
History ►: Efah was made as a backup plan, someone that could be formed into whatever might be needed in case some of the other Gods or Goddesses wanted to step down or needed to be replaced. She was made first for the role of Darkness, having a sort of natural pull to the element which made her a perfect fit to be the replacement if need be. However, this doesn't mean that she didn't live her own life. She was always a bit laid back and enjoyed being around people so long as they weren't too loud or annoying. Even she can only take so much of such things in one sitting. Because of this some people haven't really taken her seriously, as she doesn't seem to know what it means to be serious. However that's mainly to keep a good face in the public, she knows what's going on, she knows how serious it all is, and she wants nothing more than to help bring an end to all of it.
She was always fine with the fact that she was a backup plan, as she knew that it was always nice to have one in place. And even before it was settled on what she would become, she went and introduced herself to others, getting to know them getting to see how they carried themselves and so on. She always had a nasty habit of being very open and flirty. She even tells people that they can look all the want, however if they go past that, or do something she doesn't want them to do, she makes sure they know that they went too far. She also likes to simply chat with people to waste time, because she doesn't really know what else to do. Other than doing that she spends time in her realm getting it all ready and popping in and out of the main areas of the city where the most people are.
While she was out and about she met a couple of people that she might have join her and help when the fight starts, and she also came across someone that she considers to be a very large prize and someone that she holds rather high on her ladder. And that would be the Water Goddess. She has already made the bold claim that Amaya was her's and that she would take wonderful care of the woman. Wither that is the truth or not all depends on how things play out. If she must stop being so open and flirty with other people to make sure that Amaya is happy, than she'll do so. Doesn't mean she'll stop going out to bars and places of the like to get to know more people and to look for others that might suit her tastes for the battle. In fact...That's mainly what she does now. Lurks in the shadows and looks for those that might be good for her side, and if she knows one of the other Gods that would suit one she is watching she'll offer that advice to the person. After all, they're all on the same side, and they're all fighting against the same foe...
Relatives ►: N/A
Alias ►: Aurora
Roleplay experience ►: 10+ years
Password ►: abysswalker
Other Characters ►: Aurora and the crew
How did you find us ►: I live here
((Yeah, I know, not my best app, but I'm still ill from the heat, so bare with me on it please.))
Age ►: Appears to be in her early 20s.
Gender ►: Female
Canon or OC ►: Original Character
Sexual Orientation ►: Pansexual
Race ►: Deity
Group ►: Darkness
Face Claim ►: Midna from Legend of Zelda
Appearance ►: Click One
Click Two
Click Three
General Personality ►: Efah is a very laid back person, she doesn't really let much get to her and she doesn't lash out unless someone really pushes her buttons. If someone doesn't manage to get her angry is a deep and heavy feeling that she will not soon let go. She won't forgive or forget it for a while unless that person really tries to make up for it. Other than that, she is a rather potent flirt. She likes to be the easy going person, and when she finds people that she likes she tends to flirt with them a bit heavily. Though when she finds someone that she wants over the others she will stick to that one. Unless that person is fine with her still being all flirty with everyone.
If she does get together with someone she will pamper them. Spoil them if she can. Making them feel wanted, making them feel needed and loved. However, even with all of this laid back and flirty ways, she can be a bit on creepy side. Using the darkness to make her voice echo around people, using the more subtle ways to creep people out. She uses the fact that people are usually afraid of the dark already and then goes from there. She doesn't like to go over the top, she doesn't like to try to creep people out. She feels there's no point in it. She just likes to have a little fun with it.
Likes ►: Darkness.
Wine.
Flirting.
Helping people.
Hot baths.
Dislikes ►: Bright light.
Cold foods.
Hot days.
Sweet drinks.
Rude and terrible people.
Weaknesses ►: Fire
Normal/Minor fire damage to a target sends fire balls at the target. - 10% more damage dealt
Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. - 15% more damage dealt
Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. - 20% more damage dealt
Scorch
Very High fire damage to a single target/enemy, fire rises from beneath the enemy. - 25% more damage dealt
Inferno
Very High fire damage to ALL targets/enemies, fire rises from beneath the enemy. - 25% more damage dealt
Hell Fire
Very Very High fire damage to all targets/enemies, fire converges on the enemy, this has a 1 post charge up and can be interrupted. - 25% more damage dealt
Holy
Normal/Minor light damage to a target a single bolt of light hits the target. - Extra 10% damage
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target. - Extra 15% damage
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets. - Extra 20% damage
Sacrosanct
Very High light damage to a single enemy, balls of light converge on the target. - Extra 25% damage
Elysian
Very High light damage to all targets/enemies, a rapid succession of white and gold waves blast out across the area consuming all enemies within. - Extra 25% damage
Rapture
Very Very High light damage to all enemies/targets, a rapid succession of white and gold waves blast out across the area consuming all enemies within. This has a 1 post charge up and can be interrupted. - Extra 25% damage
Silence
Stops a single target/enemy from casting spells for two turns/posts. This does not effect physical attacks.
- Weakness - Cannot be used in conjunction with Physical Weakness. - Lasts for four turns instead of two.
Slow
Removes auto-haste and/or haste, if haste is not enabled it slows the target down allowing them to only move 1 square in the battle grid or use only 2 combination slots.
In threads this will slow the target down.
Lasts for three turns during bg, two turns during pvp.
Cooldown of five turns.
(With Rpers consent.) - Renders some of her special skill useless. She is unable to use Shade Pool or Shadow Step when inflicted with Slow.
Imperil
Lowers a targets elemental resistances by 25%.
Lasts for two turns.
Cooldown of three turns.
(With rpers consent.) - Lasts for four turns.
She can't use her special skills for two turns after getting hit by a light spell or skill.
If someone she cares for is on the battlefield she will more than likely act as a shield for them, meaning she could be made to mess up.
If too much light is present she won't be able to fade into shadows or use them for anything.
She also can't learn -any- fire or light based spells or skills.
Holy
Normal/Minor light damage to a target a single bolt of light hits the target.
CANNOT LEARN
Faith
Moderate/Medium light damage to all targets a pillar of light hits each target.
CANNOT LEARN
Pearl
High/Heavy light damage to all targets pillars of light come up through the floor and then converge on the targets.
CANNOT LEARN
Sacrosanct
Very High light damage to a single enemy, balls of light converge on the target.
CANNOT LEARN
Elysian
Very High light damage to all targets/enemies, a rapid succession of white and gold waves blast out across the area consuming all enemies within.
CANNOT LEARN
Rapture
Very Very High light damage to all enemies/targets, a rapid succession of white and gold waves blast out across the area consuming all enemies within. This has a 1 post charge up and can be interrupted.
CANNOT LEARN
Abilities ►: Passives: Null-Dark: Renders all Dark based damage that she would take useless.
Dark Absorb: She will also absorb the damage that would have been done as a healing force restoring health equal to the would be damage.
Auto-Haste: Allows a single target to use two skills/spells/move quicker in a single turn.
Portals: This allows her to travel from place to place with ease, usually from her realm to the main ones, or to other God's realms.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
Stygian
Very High dark damage to a single target. Many orbs of darkness converge on the target encasing them before blasting them back and forth.
Aphotic
Very High dark damage to all enemies/targets. Many orbs of darkness converge on the targets encasing them before blasting them back and forth.
Obfuscous
Very Very High dark damage to all enemies/targets, the entire field turns dark, enemies cannot see infront of them and then many shadow shaped monsters come out of nowhere beating the enemy around. This has a 1 post charge up and can be interrupted.
Tenebrae
25% Max HP damage to all enemies. Takes one turn to charge. Deals double damage to those weak against dark.
Cure
Heals minor/normal wounds/damage but can only target one person.
Cura
Heals moderate/medium wounds/damage but can only target one person.
(Must have cure before you purchase Cura)
Curaga
Heals major/heavy wounds/damage and can target a group of people.
(Must have cura before you purchase Curaga)
Regen
Heals minor/normal wounds/damage for a single target over a period of time.
(Usually about three turns/posts in battle)
Full-Cure
Heals all status aliments *burn, freeze etc* for one ally.
Life
Can revive a person/character from the dead with 25% HP.
Recover
Can revive a person/character from the dead With 50% HP.
(Must have Life)
Full-Life
Can revive a person/character from the dead With full HP.
(Must have Recover)
Revive
Revives a person/character from KO status with 25% HP.
Refresh
Revives a person/character from KO status with 50% HP.
(Must have Revive)
Full-Revive
Revives a person/character from KO status with full HP.
(Must have Revive)
Shade Pool: She is able to fade into a pool of shadows for two turns. During this time she cannot attack nor take any action save for moving.
Shadow Rend: She forms blades of potent darkness that shred through most defenses. (Very High Darkness damage, ignores 20% of a targets darkness resist, DOES NOT do bonus damage against those already weak to darkness. Eight post cooldown usable three times.)
Shadow Step: She is able to move through the shadows, being as one with them. This allows her to move great distances easily, and she can see and hear what's going on around the shadows.
She is able to walk on shadows, to where she never truly touches the ground, she can also use the shadows to float as she moves. - Grants Auto-Float
Weapons ►: Dusk Savior
History ►: Efah was made as a backup plan, someone that could be formed into whatever might be needed in case some of the other Gods or Goddesses wanted to step down or needed to be replaced. She was made first for the role of Darkness, having a sort of natural pull to the element which made her a perfect fit to be the replacement if need be. However, this doesn't mean that she didn't live her own life. She was always a bit laid back and enjoyed being around people so long as they weren't too loud or annoying. Even she can only take so much of such things in one sitting. Because of this some people haven't really taken her seriously, as she doesn't seem to know what it means to be serious. However that's mainly to keep a good face in the public, she knows what's going on, she knows how serious it all is, and she wants nothing more than to help bring an end to all of it.
She was always fine with the fact that she was a backup plan, as she knew that it was always nice to have one in place. And even before it was settled on what she would become, she went and introduced herself to others, getting to know them getting to see how they carried themselves and so on. She always had a nasty habit of being very open and flirty. She even tells people that they can look all the want, however if they go past that, or do something she doesn't want them to do, she makes sure they know that they went too far. She also likes to simply chat with people to waste time, because she doesn't really know what else to do. Other than doing that she spends time in her realm getting it all ready and popping in and out of the main areas of the city where the most people are.
While she was out and about she met a couple of people that she might have join her and help when the fight starts, and she also came across someone that she considers to be a very large prize and someone that she holds rather high on her ladder. And that would be the Water Goddess. She has already made the bold claim that Amaya was her's and that she would take wonderful care of the woman. Wither that is the truth or not all depends on how things play out. If she must stop being so open and flirty with other people to make sure that Amaya is happy, than she'll do so. Doesn't mean she'll stop going out to bars and places of the like to get to know more people and to look for others that might suit her tastes for the battle. In fact...That's mainly what she does now. Lurks in the shadows and looks for those that might be good for her side, and if she knows one of the other Gods that would suit one she is watching she'll offer that advice to the person. After all, they're all on the same side, and they're all fighting against the same foe...
Relatives ►: N/A
Alias ►: Aurora
Roleplay experience ►: 10+ years
Password ►: abysswalker
Other Characters ►: Aurora and the crew
How did you find us ►: I live here
((Yeah, I know, not my best app, but I'm still ill from the heat, so bare with me on it please.))