Post by Deleted on Apr 19, 2013 1:29:00 GMT -5
Name ►: Horus
Age ►: Ha, guess
Gender ►: Male
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: A God of course
Group ►: Time
Face Claim ►: Dark Mousy
Appearance ►:
General Personality ►: Horus is a pretty lively guy that tends to flirt with just about any lady within his range. He enjoys a good time and the fact that time is always on his side doesn't really help with that frame of mind. He knows just how serious things are and how the smallest of events can have a large effect in the big picture. So he figures might as well enjoy things from time to time because if it's one thing he'd seen and realized being who he is doing nothing and wasting time. That can be a torture worse than death, and he knows Death personally.
Despite his sometimes care free and flirtatious attitude, he is able to and knows full well when to be serious. Horus isn't one for waste in any shape or form, because wasting time and like insulting him. Even he has a temper and there is only so much that he is willing to take before he snaps and that never ends well. Even thought he might seem like a nice laid back guy, don't let that fool you into thinking he is a push over. He had a bit of a sadistic streak that he tries to keep hidden because all things will meet their end in time.
Horus tends to be prone to moments of silence and deep and intelligent comments despite the fact that he pretends to be a fool at times. He is far from it and those close to him know this, it's those moments when he is quiet that one should worry. It means he is thinking and plotting and for those that are on his shit list that's never a good thing.
Likes ►:
Dislikes ►:
Weaknesses ►:
-Silence
Has a 50% chance of hitting him, and since he isn’t great at physical attacks is very effective on him.
-Cease
Because of who he is this spell is less effective on him. It only has a 25% chance of curing him, because if he is dumb enough to get caught by it he should suffer.
- Quake
Normal/Minor Earth damage to a target a small blast of rocks and dirt hit the target. +5% damage to him.
- Seism
Moderate/Medium Earth damage to all targets a small blast of rocks and dirt hit the targets. +15% damage to him.
- Tremor
High/Heavy Earth damage to all targets a Rocks jut out of the ground beneath the targets causing damage. +25% damage to him.
- Water
Normal/Minor water damage to a target a single jet of water hits the target. +5% damage to him.
- Watera
Moderate/Medium water damage to all targets a single jet of water hits the targets. +15% damage to him.
- Waterga
High/Heavy water damage to all targets a large wave of water hits the targets. +25% damage to him.
- Fire
Normal/Minor fire damage to a target sends fire balls at the target. +5% damage to him.
- Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. +15% damage to him.
- Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. +25% damage to him.
- Physical Weakness -
Deals 50% less physical damage to opponents.
- Physical Defense - Only active when Magic damage up is active
Though his Magical defense is high his physical defense suffers meaning all physical attacks deal an extra 50% damage to him.
Abilities ►:
- Sight beyond Sight -
He can see two minutes into the future, giving him foresight on the attackers next movements and the possible outcomes based on his actions. However, this is at random. Each turn has a 50% chance of Flash-Forward being used, once used it has a cool down of three posts/turns before the randomization is begun again.
- Back to how things were -
User can heal and restore by rewinding time erasing the damages from existence, they can regenerate fully destroyed limbs or body parts, fix surrounding areas to the way there were, recover the life-force, spiritual power or mana during the process. This does however tire him greatly, cutting his speed in half and he can use this once per person in a thread.
- Not my Time -
Once per thread when killed, this will automatically activate bringing him back to life with full health.
- Slow Motion Field-
The ability to slow down everything around him making it almost seem like he's moving super fast when in reality he's slowing things around him down. (Cannot be used during pvp.)
- The Big Picture -
The user can view parallel timelines, past, present, and future where different instances have occurred, looking forward in time to see how every possibility will play out and to predict all possible futures. He can also use this to communicate cross-Universe. (Cannot be used in pvp)
- One is never enough -
User can bring future or past versions of themselves into the present time. Limited to two duplicates, lasts for two turns. Once hit they vanish back to their timeline.
- Temporal Matter Selection -
The user can move matter and objects from one time period to another. The user can literally take matter from a specific era and bring it to either their own time or another. He can move an object up to three times during any one thread. Items can be used up to three times. The object has a limit of four post duration before vanishing.
- Cure -
Heals minor/normal wounds/damage but can only target one person.
- Life -
Can revive a person/character from the dead.
- Revive -
Revives a person/character from KO status.
Demi
Normal/Minor Time damage to a target, traps them in a bubble of time and saps away a small amount of life.
Demira
Moderate/Medium Time damage to all targets, traps them in a bubble of time and saps away a medium amount of life.
Demiga
High/Heavy Time damage to all targets, traps them in a bubble of time and saps away a large amount of life.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
- Double cast -
Lasts for two turns, he can use two spells per turn, he cannot however use this for another three turns.
- Magic damage up -
x2 Magic damage for all his spells, lasts for two turns, however his physical defense suffers and all physical attacks deal 50% more damage.
Weapons ►: n/a
History ►:
The Creator as they called it, the matter of things coming together and eventually creating something. Listed in order the Gods are in this order.
Light and Darkness - Always bound with their opposition. These were the first two created.
Life and Death - The second Gods but with nothing to give life too or take life from they were simply alone with their elders.
Time and Space - The third that were born from creation. Twins, and rivals.
These beings were bored. Exceptionally with nothing to do but roam endless nothingness. Until more were born.
Wind, Water, Fire and Earth. The means to actually make something. Then came the thought processes that lead to creating world upon world. The combined efforts to make themselves something to call home.
During this Ice was born, along with Beasts. The youngest Gods to have been made. Once they all created what they felt was enough to satisfy the beasts, humans and other races they created they left it well enough alone watching as they governed as the fates and watched in curiosity.
However something went wrong.
The cycles began.
Someone thought themselves as a God as many before them and forced their creations two manikins to relive a battle of light and dark over and over again.
Having interfered with the cycles Cosmos and Chaos are seen as sub-Gods along with others that claimed to be so powerful. These Gods that have been around long before their conception are now putting things straight.
Horus has decided to come out and toss his hat into this turn of events because it will help to cure his boredom and keep the timeline in order. With the interference from Cosmos and Chaos the timeline is starting to become affected and that is a problem that he plans to deal with. Now he is out and able searching for champions of his own while making sure that his days are no longer boring.
Relatives ►: Brother - God of Space
Alias ►: Horus
Roleplay experience ►: A long time
Password ►: Removed by Kai
Other Characters ►: N/A
How did you find us ►: On the blackmarket
Age ►: Ha, guess
Gender ►: Male
Canon or OC ►: Original Character
Sexual Orientation ►: Heterosexual
Race ►: A God of course
Group ►: Time
Face Claim ►: Dark Mousy
Appearance ►:
General Personality ►: Horus is a pretty lively guy that tends to flirt with just about any lady within his range. He enjoys a good time and the fact that time is always on his side doesn't really help with that frame of mind. He knows just how serious things are and how the smallest of events can have a large effect in the big picture. So he figures might as well enjoy things from time to time because if it's one thing he'd seen and realized being who he is doing nothing and wasting time. That can be a torture worse than death, and he knows Death personally.
Despite his sometimes care free and flirtatious attitude, he is able to and knows full well when to be serious. Horus isn't one for waste in any shape or form, because wasting time and like insulting him. Even he has a temper and there is only so much that he is willing to take before he snaps and that never ends well. Even thought he might seem like a nice laid back guy, don't let that fool you into thinking he is a push over. He had a bit of a sadistic streak that he tries to keep hidden because all things will meet their end in time.
Horus tends to be prone to moments of silence and deep and intelligent comments despite the fact that he pretends to be a fool at times. He is far from it and those close to him know this, it's those moments when he is quiet that one should worry. It means he is thinking and plotting and for those that are on his shit list that's never a good thing.
Likes ►:
- Women
- Maintaining the timeline order
- Chocolate
- Freedom
- Being entertained
- Fruit
- The pleasure in pain
- Oh and did I mention Women
Dislikes ►:
- Bitter Foods
- Arrogant Males
- The mistreatment of women
- Tomatoes
- Losing
- His Brother (not really but yes)
- People screwing up his timeline
- Being forced to do something he doesn't want
Weaknesses ►:
-Silence
Has a 50% chance of hitting him, and since he isn’t great at physical attacks is very effective on him.
-Cease
Because of who he is this spell is less effective on him. It only has a 25% chance of curing him, because if he is dumb enough to get caught by it he should suffer.
- Quake
Normal/Minor Earth damage to a target a small blast of rocks and dirt hit the target. +5% damage to him.
- Seism
Moderate/Medium Earth damage to all targets a small blast of rocks and dirt hit the targets. +15% damage to him.
- Tremor
High/Heavy Earth damage to all targets a Rocks jut out of the ground beneath the targets causing damage. +25% damage to him.
- Water
Normal/Minor water damage to a target a single jet of water hits the target. +5% damage to him.
- Watera
Moderate/Medium water damage to all targets a single jet of water hits the targets. +15% damage to him.
- Waterga
High/Heavy water damage to all targets a large wave of water hits the targets. +25% damage to him.
- Fire
Normal/Minor fire damage to a target sends fire balls at the target. +5% damage to him.
- Fira
Moderate/Medium fire damage to all targets/enemies sends fire balls at the targets. +15% damage to him.
- Firaga
High/Heavy fire damage to all targets/enemies, fire converges on the enemies. +25% damage to him.
- Physical Weakness -
Deals 50% less physical damage to opponents.
- Physical Defense - Only active when Magic damage up is active
Though his Magical defense is high his physical defense suffers meaning all physical attacks deal an extra 50% damage to him.
Abilities ►:
- Sight beyond Sight -
He can see two minutes into the future, giving him foresight on the attackers next movements and the possible outcomes based on his actions. However, this is at random. Each turn has a 50% chance of Flash-Forward being used, once used it has a cool down of three posts/turns before the randomization is begun again.
- Back to how things were -
User can heal and restore by rewinding time erasing the damages from existence, they can regenerate fully destroyed limbs or body parts, fix surrounding areas to the way there were, recover the life-force, spiritual power or mana during the process. This does however tire him greatly, cutting his speed in half and he can use this once per person in a thread.
- Not my Time -
Once per thread when killed, this will automatically activate bringing him back to life with full health.
- Slow Motion Field-
The ability to slow down everything around him making it almost seem like he's moving super fast when in reality he's slowing things around him down. (Cannot be used during pvp.)
- The Big Picture -
The user can view parallel timelines, past, present, and future where different instances have occurred, looking forward in time to see how every possibility will play out and to predict all possible futures. He can also use this to communicate cross-Universe. (Cannot be used in pvp)
- One is never enough -
User can bring future or past versions of themselves into the present time. Limited to two duplicates, lasts for two turns. Once hit they vanish back to their timeline.
- Temporal Matter Selection -
The user can move matter and objects from one time period to another. The user can literally take matter from a specific era and bring it to either their own time or another. He can move an object up to three times during any one thread. Items can be used up to three times. The object has a limit of four post duration before vanishing.
- Cure -
Heals minor/normal wounds/damage but can only target one person.
- Life -
Can revive a person/character from the dead.
- Revive -
Revives a person/character from KO status.
Demi
Normal/Minor Time damage to a target, traps them in a bubble of time and saps away a small amount of life.
Demira
Moderate/Medium Time damage to all targets, traps them in a bubble of time and saps away a medium amount of life.
Demiga
High/Heavy Time damage to all targets, traps them in a bubble of time and saps away a large amount of life.
Dark
Normal/Minor dark damage to a target a single ball of darkness hits the target.
Darkra
Moderate/Medium dark damage to all targets a single ball of darkness hits each of the targets.
Darkga
High/Heavy dark damage to all targets a torrent of darkness converges on the targets.
- Double cast -
Lasts for two turns, he can use two spells per turn, he cannot however use this for another three turns.
- Magic damage up -
x2 Magic damage for all his spells, lasts for two turns, however his physical defense suffers and all physical attacks deal 50% more damage.
Weapons ►: n/a
History ►:
The Creator as they called it, the matter of things coming together and eventually creating something. Listed in order the Gods are in this order.
Light and Darkness - Always bound with their opposition. These were the first two created.
Life and Death - The second Gods but with nothing to give life too or take life from they were simply alone with their elders.
Time and Space - The third that were born from creation. Twins, and rivals.
These beings were bored. Exceptionally with nothing to do but roam endless nothingness. Until more were born.
Wind, Water, Fire and Earth. The means to actually make something. Then came the thought processes that lead to creating world upon world. The combined efforts to make themselves something to call home.
During this Ice was born, along with Beasts. The youngest Gods to have been made. Once they all created what they felt was enough to satisfy the beasts, humans and other races they created they left it well enough alone watching as they governed as the fates and watched in curiosity.
However something went wrong.
The cycles began.
Someone thought themselves as a God as many before them and forced their creations two manikins to relive a battle of light and dark over and over again.
Having interfered with the cycles Cosmos and Chaos are seen as sub-Gods along with others that claimed to be so powerful. These Gods that have been around long before their conception are now putting things straight.
Horus has decided to come out and toss his hat into this turn of events because it will help to cure his boredom and keep the timeline in order. With the interference from Cosmos and Chaos the timeline is starting to become affected and that is a problem that he plans to deal with. Now he is out and able searching for champions of his own while making sure that his days are no longer boring.
Relatives ►: Brother - God of Space
Alias ►: Horus
Roleplay experience ►: A long time
Password ►: Removed by Kai
Other Characters ►: N/A
How did you find us ►: On the blackmarket